Nintendo ROM Piracy Strategy

I was reading the 'temp the other day and something crossed my mind whilst people were asking for roms on sites (which is illegal). They all had a few things in common.

They
*couldn't be bothered to walk to the store to buy a game
*wanted to use cheats and edit the ROM

Nintendo should have seen this early on and supported AceKards, R4s and suchlike with an iTunes-style app store where people could download .nds roms for a price, with some type of DRM protection on them for games.

Look at iTunes. Music is readily available for pirating everywhere, but iTunes is still the most popular legal music download program there is! Imagine Nintendo's app. The ONLY legal way to download games, possibly for free via Club Nintendo/Nintendo Points. It would be a simple way to integrate legal ROM downloads within the site, maybe £5 less than the original game stores in the high street.

I can't really see a downside to this. You know what they always say. IF you can't beat them, join them.

Comments

They tried with DSi Ware ... which like nobody uses

as for the cheats, well clearly for DS games there are no cheats, AR codes sort of glitch the game and give the gamers the desired effect so to say, yet we just label these codes as cheats

never know though, maybe in the 3DS will be different, hopefully.
 
[quote name='JetKun' post='3028384' date='Aug 6 2010, 10:15 AM']I was reading the 'temp the other day and something crossed my mind whilst people were asking for roms on sites (which is illegal). They all had a few things in common.

They
*couldn't be bothered to walk to the store to buy a game
*wanted to use cheats and edit the ROM

Nintendo should have seen this early on and supported AceKards, R4s and suchlike with an iTunes-style app store where people could download .nds roms for a price, with some type of DRM protection on them for games.

Look at iTunes. Music is readily available for pirating everywhere, but iTunes is still the most popular legal music download program there is! Imagine Nintendo's app. The ONLY legal way to download games, possibly for free via Club Nintendo/Nintendo Points. It would be a simple way to integrate legal ROM downloads within the site, maybe £5 less than the original game stores in the high street.

I can't really see a downside to this. You know what they always say. IF you can't beat them, join them.
[/quote]

Poor countries = No Wi-Fi = No downloads = :/
 
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[quote name='Maz7006' post='3028419' date='Aug 6 2010, 07:56 AM']They tried with DSi Ware ... which like nobody uses

as for the cheats, well clearly for DS games there are no cheats, AR codes sort of glitch the game and give the gamers the desired effect so to say, yet we just label these codes as cheats

never know though, maybe in the 3DS will be different, hopefully.[/quote]

DSiWare was a load of shovelware. Give me a chance to legally download Dragon Quest IX with cheats, such as 99x armour, then I will happily oblige for the cut price to £19.99


[quote name='TheTwoR's' post='3028423' date='Aug 6 2010, 08:00 AM'][quote name='JetKun' post='3028384' date='Aug 6 2010, 10:15 AM']I was reading the 'temp the other day and something crossed my mind whilst people were asking for roms on sites (which is illegal). They all had a few things in common.

They
*couldn't be bothered to walk to the store to buy a game
*wanted to use cheats and edit the ROM

Nintendo should have seen this early on and supported AceKards, R4s and suchlike with an iTunes-style app store where people could download .nds roms for a price, with some type of DRM protection on them for games.

Look at iTunes. Music is readily available for pirating everywhere, but iTunes is still the most popular legal music download program there is! Imagine Nintendo's app. The ONLY legal way to download games, possibly for free via Club Nintendo/Nintendo Points. It would be a simple way to integrate legal ROM downloads within the site, maybe £5 less than the original game stores in the high street.

I can't really see a downside to this. You know what they always say. IF you can't beat them, join them.
[/quote]

Poor countries = No Wi-Fi = No downloads = :/
[/quote]
Well, no offence, but poor countries probably wouldn't be able to buy the £99.99 DS console and the £30 games anyway physically, from a games store, let alone download. No profit to be had. Just supply the app and the download mechanism, and let the money (legally) roll in.
 
You do you relise that there not gonna be making there 100 million + budget games if there going to be selling them for 5-10 dollars online.

In 2006 the profit from a console game sold at retail was divided among parties of distribution chain as follows: developer (13%), publisher (32%), retail (32%), manufacturer (5%), console royalty (18%).

50 dollar game, gets released on 3DS.

Code:
Developer:  6.5 
Publisher:  16
Retail: 16
Manufacture: 2.5
Console Royalty: 9

This ain't going change for big game developers, when hosting online there games. This is my guess.

Code:
Developer:		6.5
Publisher:		 16
Manufacture (server cost, face it hosting huge games wont be cheap): 1.5
Console Royalty: 9

33 dollars, would be the price of a downloadable 50 dollar retail game.
Of course your developer or publisher may opt to up there profit, and then you end up paying 40 dollars.

I do think though that the scheme for "garage developers" for downloadable games will be slightly
different, more profitable for the actual developer then the publisher.

Its a cruel world. But if you want to continue to play high quality downloadable games, your not going end up paying iphone prices.
 
[quote name='myuusmeow' post='3028477' date='Aug 6 2010, 08:53 AM']Steam is this just for PC games, and still "PC gaming is dying because of piracy"[/quote]
er, no,if you just gogled it a result like this explains why pc gaming isn't dieing
 
It's the same as always.

Too many people in the industry too incapable of accepting that a few years ago the rules simply changed.

It's illegal they say, the internet responds with 'like I need to care'.

The make laws, and the laws miss out on the above. No one needs to care.

They petulantly insist on using a business model that worked fine before the internet became brain dead easy.

The Nintendo DS would have been a fucking awesome money maker in 1980. Not that it isn't now. Because back then piracy was next to impossible for the common schmuck.

There's a reason the forum is saturated in dumb fucking threads asking to do the goddamned obvious. Because the internet made is easy for even the idiots to download shit. But being morons, they still have no clue what they are doing most of the time.

The PS3 has been something of a fluke. Generally piracy is so easy it's laughable.

The solution to piracy, well first stop thinking it can be stopped. Then increase you methods of getting the file into the hands of people ok with paying.
 
I like your idea jetkun! but honestly stop and think for a sec.
How many people do you know that have the knowledge about a flash kart IRL. I know i think 4 and all but one got the idea from me.

If nintendo made a legal type flash kart or had a way for you to download games, i actually think that would make it easier for us pirates/and everyone else. Who honestly wastes money on music anymore?
 
I fairly sure that nintendo tried this is japan back in the gba days. You could buy a nintendo licenced flash cart and download games from a nintendo server through some sort of atm style vending machines. No doubt it failed.


[edit] can't spell 'sure'.
 
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[quote name='BortzANATOR' post='3028813' date='Aug 6 2010, 02:55 PM']I like your idea jetkun! but honestly stop and think for a sec.
How many people do you know that have the knowledge about a flash kart IRL. I know i think 4 and all but one got the idea from me.

If nintendo made a legal type flash kart or had a way for you to download games, i actually think that would make it easier for us pirates/and everyone else. Who honestly wastes money on music anymore?[/quote]
Yes, I exactly see your point, but the fact that some kind of protection can be placed on roms, such as on iTunes for music (eg m4a=m4b) can be placed on ds roms. If Nintendo had done this 3 years earlier, we probably wouldn't be having this conversation now. 9/10 of the people I know have flashcarts, so the way to exploit that market would not be to break into their houses and burn the carts, but the opposite, and help the guys with carts. I'm not saying that this will work now, but as aforementioned, it might have a few years back.

@spinal. seriously? :lol:
 
[quote name='Dter ic' post='3028624' date='Aug 6 2010, 09:34 PM'][quote name='myuusmeow' post='3028477' date='Aug 6 2010, 08:53 AM']Steam is this just for PC games, and still "PC gaming is dying because of piracy"[/quote]
er, no,if you just gogled it a result like this explains why pc gaming isn't dieing
[/quote]
You missed his point, everyone in the industry, say that PC gaming is dying due to piracy, hence the quotation marks. And he has a point, if people can get something cheap (read as: steam) vs free (torrents and what not) they will almost certainly choose the free option. Look at that charity thing that happened not too long ago. People could donate as much as THEY thought the games were worth. People could have donated 1c to get hundreds of dollars worth of games, and yet people still decided they would rather pirate it.
 
G
[quote name='antwill' post='3028834' date='Aug 6 2010, 03:15 PM'][quote name='Dter ic' post='3028624' date='Aug 6 2010, 09:34 PM'][quote name='myuusmeow' post='3028477' date='Aug 6 2010, 08:53 AM']Steam is this just for PC games, and still "PC gaming is dying because of piracy"[/quote]
er, no,if you just gogled it a result like this explains why pc gaming isn't dieing
[/quote]
You missed his point, everyone in the industry, say that PC gaming is dying due to piracy, hence the quotation marks. And he has a point, if people can get something cheap (read as: steam) vs free (torrents and what not) they will almost certainly choose the free option. Look at that charity thing that happened not too long ago. People could donate as much as THEY thought the games were worth. People could have donated 1c to get hundreds of dollars worth of games, and yet people still decided they would rather pirate it.
[/quote]
Good point. Even a small margin of profit generated from an online store that would cost little to run would have profit anyway. It would exist purely like iTunes. To make the rich feel good, and to prise people away from piracy.
 
DRM can be cracked, before itunes moved to DRM free music, I would use unlocker so I could transfers my files to other audio devices. I could have just burned those on a CD, but that would have been a waste
 
Nintendo are never going to sell games with cheats, if they wanted to do that, they'd have added cheat functionality to the DS, or at least the DSi.
 
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[quote name='SifJar' post='3028982' date='Aug 6 2010, 04:43 PM']Nintendo are never going to sell games with cheats, if they wanted to do that, they'd have added cheat functionality to the DS, or at least the DSi.[/quote]
Nintendo probably don't support it, but they're turning a blind eye to Action Replay, for instance.
 
[quote name='JetKun' post='3030550' date='Aug 7 2010, 11:46 PM'][quote name='SifJar' post='3028982' date='Aug 6 2010, 04:43 PM']Nintendo are never going to sell games with cheats, if they wanted to do that, they'd have added cheat functionality to the DS, or at least the DSi.[/quote]
Nintendo probably don't support it, but they're turning a blind eye to Action Replay, for instance.
[/quote]
And what do you suggest they do about it then huh? What can Nintendo possibly do to stop action replay even if they don't support it?
 
Because it wasnt necessarily used for piracy, but because piracy was taking place on the DS I got caught in the crossfire when Nintendo put their foot down.
 
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[quote name='jonesman99' post='3030560' date='Aug 7 2010, 02:53 PM']Because it wasnt necessarily used for piracy, but because piracy was taking place on the DS I got caught in the crossfire when Nintendo put their foot down.[/quote]
Crossfire? Whooo...
 
I meant when they introduced the DSI, nothing outside the actual DS or DSI carts could be recognized. That was what you were talking about, right?
 

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