The reason why I believe the homebrew scene is dead and not coming back

After being out of the forum for quite a while for personal reasons, things have really changed around here.

Like expected, new exploits would appear, and this time, it was a massive one. But here's the catch: kernel access. Oh boy, that's why smea was trying to avoid it. Everybody went crazy, after downgrade utilities were released. But why downgrade? Will it make your system better? Will you have access to the Nintendo Network service? Nah, it's for one simple reason that everybody refuses to talk around here: piracy.

No, "backups" won't make you more legit, since it's still illegal to have a backup of a non-destructive media format and with copy protection (CDs, cartridges, etc), by some worldwide laws (check here). Also, you're just a little liar saying that you want to have copies of the games you "own". To say the truth, nobody really cares about homebrew. It's all about having free games and emulators at any time, anywhere, and people saw homebrew as a kind of a temporary solution for this.

Proof? Look at this forum. Less than one third of the topics from the first page are related to homebrew (excluding emulators, ugh), and most other topics aren't even supposed to be here. That's why I (and of what I saw, many other developers) gave up entirely on the scene for the system, and moved on into something better. And for me, it's really not coming back, since everybody will be satisfied with their free games and not caring anymore for new, unique and different projects.

Just my rant about the current situation. Please don't delete my topic or hunt me with pitchforks.
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with kernel access you can install the ps1 emulator cia on the n3ds, that right there is a damn good reason to downgrade. But yeah most people want it to play "Backups"...
 
C
I might try and see if I could revive the Homebrew scene with a couple of things. First off, I'm in the process of optimizing my Build-a-brew Engine for Building fully 3D-rendered games using Unity Engine.
A second thing on my mind is seeing whether I could look into GameCube emulation for the New3DS/XL (since obviously the Old3DS couldn't take on GC games because of being Dual-core).

Big ambitions, but may just be possible by a margin.
 
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Doesn't the homebrew scene inevitably lead to piracy? On a handheld with free2play apps users will inevitably question whether they can use homebrew to bypass microtransactions? Nintendo also has fan base with dedicated users who played games they loved on an older system, so isn't it also inevitable if they ask if they can emulate older systems? I've only recently joined and seen some great homebrew and some completely for piracy. Arguably the piracy may actually allow for better homebrew as with hax2.5 there were a lot of restrictions to what could be run
 
well i for one wd love to see a gamecube emulator on 3ds....but it could be a bit ambitious....who knows.....where wd we be if we just accepted and never tried....
 
It's my hardware so I do whatever I want. If it's piracy, who cares? Noone does about pirating PC games too.
 
C
It's not any more "dead" than it was before this new downgrade, so I don't see the causality here.
Yeah, I mean homebrew is particularly popular still today. :unsure:
 
I might try and see if I could revive the Homebrew scene with a couple of things. First off, I'm in the process of optimizing my Build-a-brew Engine for Building fully 3D-rendered games using Unity Engine.
A second thing on my mind is seeing whether I could look into GameCube emulation for the New3DS/XL (since obviously the Old3DS couldn't take on GC games because of being Dual-core).

Big ambitions, but may just be possible by a margin.
well i for one wd love to see a gamecube emulator on 3ds....but it could be a bit ambitious....who knows.....where wd we be if we just accepted and never tried....
You aren't going to get the Gamecube's hardware power on the N3DS, the two architectures are different, and this means that the overhead would require more than what we can utilize.

EDIT: Actually, even PSP emulation would be a stretch. I think the most impressive thing to see would be a PoC N64 emulator, given that tricky MIPS architecture. Also obviously anything like Xbox, PS2, and newer is not feasible.
 
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I have to say truly that I'm not using it only for piracy. I mean, look what other guys to create homebrew games. It is very very nice and I like them too. That minecraft clone is a great project. The same as the game 'Hax0r'. Im the one, who plays homebrew game when I'm like above 9.2 :)
I loved that Minecraft clone, but it's not even compatible with the latest version of *hax 2.5. Well, most awesome apps aren't even maintained anymore (World of 3DSand, DownloadMii, Sunshell, etc), and a lot of good devs already gave up on the scene (and I believe for the reason that I've said). That's why I still use Ninjhax 1.1b, because the real homebrew already died some time ago.

"edge of the forum" This is a real discussion, not a random thing that is posted every day.
 
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C
You aren't going to get the Gamecube's hardware power on the N3DS, the two architectures are different, and this means that the overhead would require more than what we can utilize.
Well, the 3DS's architecture is ARM, but what is the GameCube's?
 
I don't see how having piracy and homebrew together makes this scene any different than the PSP, Wii, DS or Xbox scenes. Piracy has nothing to do with releasing homebrew.
 
This. This exactly is the issue.

Smea worked hard to put what he did in the latest versions of userlandhax. ROM hacks, screenshots, eShop access on lower firmwares (for a bit) and exploits in every single little hole. He did this all on the newest firmware, and he's done every single thing people apparently want with homebrew on their 3DS. All except for easy piracy on the newest firmware.

Everything you want with homebrew is on the newest firmware. There is literally NO reason whatsoever at all to downgrade, except for piracy. ROM hacks, save data injection, ports of popular games, great emulators (which STILL is piracy) are all on the newest firmware. And all people want is a way to play Fire Emblem Fates, Mario and Luigi: Paper Jam, and Monster Hunter X, right now, on their 3DS, before it comes out in America, for free. No one considers the work smea put towards it, as people just want the magical Gateway, rxTools, and NTR CFW to come around and signature patch their 3DS so they can install all the free games. THAT is why no work is being put on homebrew. Because everyone's too busy playing free games that have been already made.
 
So why can I emulate a GC game on my PC? Both architectures are different there.
Because your computer has far more power to handle the 'overhead' of emulating the GC's PPC architecture. And because Dolphin has had quite a bit of work put into it.
 

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