How do I fucking delete this shit?
Last edited by Cystra,
The 3DS can barely emulate PS1 games. We can't emulate wii. No way no how. Heck even the Nintendo Switch can barely play Emulate Gamecube games imo (Some do run full speed)Hey. I would like to ask any homebrew developer here for a port of Super Paper Mario - a Wii game - for the 3DS. This game is one of my favorite games for the Wii, and since the 3ds has obtained many Gamecube ports, and the upgraded model (the "New" 3DS) is powerful enough to run Xenoblade Chronicles, I am completely sure that SPM is able to be ported on here.
You can't port a game without source code. And I don't see a full RE of Super Paper Mario anywhere.Hey. I would like to ask any homebrew developer here for a port of Super Paper Mario - a Wii game - for the 3DS. This game is one of my favorite games for the Wii, and since the 3ds has obtained many Gamecube ports, and the upgraded model (the "New" 3DS) is powerful enough to run Xenoblade Chronicles, I am completely sure that SPM is able to be ported on here.
And knowledge of the programming languages.You can't port a game without source code.
i was talking about recreation, like how some homebrew dev is working on porting sonic unleashed to 3ds, or whatever the hell super mario galaxy DS is.The 3DS can barely emulate PS1 games. We can't emulate wii. No way no how. Heck even the Nintendo Switch can barely play Emulate Gamecube games imo (Some do run full speed)
Xenoblade runs on the 3DS because it was made specifically for the system. So the only way we will get something like this would be if someone decompiles the game much like what happened with Ocarina of Time or Super Mario 64 so they can also make a version specifically for the 3DS
That just means everybody else needs to git gud. Clearly the platforms are capable of it.Unfortunately pointing to Monolithsoft's xeno series is a really bad example of what's capable on a console. Monolith have proved they are completely in a league of their own when you consider XC1 on Wii, then again on 3DS, XCX on the Wiiu and XC2 and 3 on the Switch. A system that most users point to how "under powered" the system is when their precious Pokemon doesn't run well.
Monolith is the only reason the Switch Zeldas work at all.
A single Homebrewer or even a small community probably isn't going to get any wii game running on the 3ds, source code or not.
This one realistically might get a 3DS port.
Why are you asking the homebrew community and not Mr.Nintendo? Not gonna lie, you made me feel bad for asking for ports on the Vita.Hey. I would like to ask any homebrew developer here for a port of Super Paper Mario - a Wii game - for the 3DS. This game is one of my favorite games for the Wii, and since the 3ds has obtained many Gamecube ports, and the upgraded model (the "New" 3DS) is powerful enough to run Xenoblade Chronicles, I am completely sure that SPM is able to be ported on here.
You can try asking a staff member nicely. If they refuse then accept you made a low quality thread and move on. It will be forgotten in a few months.How do I fucking delete this shit?
I agree that Monolithsoft is a bad example. They prove what is possible, not what other developers will realistically do. But Pokemon is a bad example too because, to say it nicely, the programmers aren't given enough time to optimise the code.Unfortunately pointing to Monolithsoft's xeno series is a really bad example of what's capable on a console. Monolith have proved they are completely in a league of their own when you consider XC1 on Wii, then again on 3DS, XCX on the Wiiu and XC2 and 3 on the Switch. A system that most users point to how "under powered" the system is when their precious Pokemon doesn't run well.
Monolith is the only reason the Switch Zeldas work at all.
A single Homebrewer or even a small community probably isn't going to get any wii game running on the 3ds, source code or not.