I own a dsi xl,3ds,and a supercard dstwo so take that pyromaniac . And like watchman said i’d like to keep my gaming on one deviceNot to sound rude, but obviously if he/she was interested in that, that's exactly what he/she'd be doing. I do emulation on my smartphone all the time for GBA, GBC, GB, NES, SNES, Genesis. Even more so before I got a 3DS (I never owned an original DS). For someone like that, of course they'd be interested in keeping all their gaming on one device if possible, as opposed to buying a second handheld to play games.Or you could just, and this might sound crazy, just get a ds and a flashcart.
*Zelda puzzle solved jingle*I own a dsi xl,3ds,and a supercard dstwo so take that pyromaniac . And like watchman said i’d like to keep my gaming on one device
lol so anyways how powerful would a device need to be in order to emulate a ds with no lag? I remember reading somewhere here on the temp that the device would have to be 9x as powerfull to emulate well.*Zelda puzzle solved jingle*I own a dsi xl,3ds,and a supercard dstwo so take that pyromaniac . And like watchman said i’d like to keep my gaming on one device
Probably not quite 9x as powerful. I would guess maybe about 4x as powerful, but there's really no telling. And a lot of it depends on how long it takes devs (if any are working on it) to code everything correctly to work on mobile OSes. I remember 2 years ago a dev had a "test" alpha DS emulator for Android, and most sprite-based games (that is, games like Yoshi's Island DS, but not Metroid Prime: Hunters) worked very slowly, without sound (though the lack of sound might've been to try and avoid copyright claims). But it was pulled from the market, and I haven't heard anything from it since. I believe it was called Tiger NDS, but I could be wrong.lol so anyways how powerful would a device need to be in order to emulate a ds with no lag? I remember reading somewhere here on the temp that the device would have to be 9x as powerfull to emulate well.
yeah i think it would work pretty well on tablets. Sorry about the slow reply im using my vitaProbably not quite 9x as powerful. I would guess maybe about 4x as powerful, but there's really no telling. And a lot of it depends on how long it takes devs (if any are working on it) to code everything correctly to work on mobile OSes. I remember 2 years ago a dev had a "test" alpha DS emulator for Android, and most sprite-based games (that is, games like Yoshi's Island DS, but not Metroid Prime: Hunters) worked very slowly, without sound (though the lack of sound might've been to try and avoid copyright claims). But it was pulled from the market, and I haven't heard anything from it since. I believe it was called Tiger NDS, but I could be wrong.lol so anyways how powerful would a device need to be in order to emulate a ds with no lag? I remember reading somewhere here on the temp that the device would have to be 9x as powerfull to emulate well.
Anyway, DS would probably be really tricky, regardless of whether they have the power and right coding. You would have to play in portrait on phones so the screens would be decently sized, but then the touch screen buttons would cover part of the bottom screen, which would interfere with actual touch-screen commands for the bottom screen. So it would basically be unplayable on phones (except for games that dont require touch controls), but it might work on tablets, since there'll be enough room to put the touch screen buttons to the sides, and hence not interfere with the bottom screen.
Kinda off topic, but the Nexus 7 is more of a budget-minded tablet than anything... only 7 inch screen, no expandable storage, etc. There's a reason it's only $200.a transformer prime is nice and all but why not wait 2 weeks for the nexus 7?
I dont like to be carrying around a 9 inch tablet like the ipad and as for the storage problem you could buy a otg usb adapter which can be used for expandable storage by connecting a usb to one end and the other end to the nexus 7 as well as a mhl hdmi adapter to connect the nexus 7 to an hd tv. I just derailed my own topic lol so lets go back to that. The emu you were speaking of was tigernds but it was in fact very slow. I wonder if someone will ever come up with a better one.Kinda off topic, but the Nexus 7 is more of a budget-minded tablet than anything... only 7 inch screen, no expandable storage, etc. There's a reason it's only $200.a transformer prime is nice and all but why not wait 2 weeks for the nexus 7?
for what reason?a transformer prime is nice and all but why not wait 2 weeks for the nexus 7?
I assume you never tried FFVI and Zelda ALTTP on Gameboid?Some of those really don't even need updates though. At least for Yongzh's apps (the only ones I've used), NES, SNES, GBC, and GBA already work flawlessly. Genesis also works flawlessly, except for a transparency bug deal that was never fixed.It is definitely possible but probably won't happen. There aren't any devs that work on emu's anymore really, I don't remember when any emulator got updated on Android for the past year. I'm talking about the big ones (GBA,N64,PS1, etc)
I've actually played both, but not that much (maybe an hour or so each?). They both worked just as well as any other ROM during that duration, though.I assume you never tried FFVI and Zelda ALTTP on Gameboid?
No offense, but when was the last time you played it? The graphics work perfectly fine on both my first android (Samsung Moment with an 800 mhz arm processor) and my current android (Original Samsung Galaxy S Epic 4G, with a 1ghz processor). I literally deal with no graphic problems whatsoever... In fact, it looks BETTER than on the original hardware because the super AMOLED screens look so much better. And yes, I have played the original games on my GBA, so I know what they're supposed to look like.Then surely you have noticed the obvious graphical issues in Gameboid?
Oops, I actually had a derp moment and misread your last post as FFIV, not FFVI, my bad. I've never played FFVI, so I wouldn't know. But I've experienced no such graphical issues on any of the games I've played.Soooooo... you never noticed this?
Oops, I actually had a derp moment and misread your last post as FFIV, not FFVI, my bad. I've never played FFVI, so I wouldn't know. But I've experienced no such graphical issues on any of the games I've played.Soooooo... you never noticed this?
With respect, you haven't answered my question: When was the last time you played Gameboid? Which version number? And on which device and Android OS version?
Again I say, which device and OS version?The screenshot has been taken a few minutes before I posted it.