Well, I think that this will be posible thanks to Ntrcardhax, but honestly I don't have developing knowlegde, I just sharing the idea.
definitely possible. hard to gauge how good performance would be, and it would take a ton of work, but there's no real reason why it couldn't be done. at the end of the day it's more a question of whether anyone would want to work on it considering the limited benefits such a solution would have over just, you know, using the built-in backwards compatibility stuff.
Nope, a lot of people asked for a DS emulator and that's not how it works.asked several times before. here's smealum's response to one of these threads:
Actually, some people asked for something like Nintendont as well.Nope, a lot of people asked for a DS emulator and that's not how it works.
this falls under the same category pretty much.Nope, a lot of people asked for a DS emulator and that's not how it works.
That's not what Nintendont is, it's more like a bridge between an emulator and a virtual machine which runs Gamecube games natively.this falls under the same category pretty much.
unless you mean trying to use TWL_FIRM DS/DSi, in which I don't think this is technically possible on the 3DS.
as for GBA, you have GBA emulators (gpSP and mGBA), as well as AGB_FIRM which you can patch or something I think.
...it's kind of an emulator at that point if it's running under NATIVE_FIRM (or 3DS mode, I guess). and then smealum's response applies.That's not what Nintendont is more like a bridge between an emulator and a virtual machine which runs Gamecube games natively.
The Wii U has no MIOS(Gamecube Mode) but it can use Nintendont.
To an extent, though. vWii and Wii couldn't emulate Gamecube in a playable state....it's kind of an emulator at that point if it's running under NATIVE_FIRM (or 3DS mode, I guess). and then smealum's response applies.
But Nintendon't indeed uses MIOS, but on Wii mode.That's not what Nintendont is, it's more like a bridge between an emulator and a virtual machine which runs Gamecube games natively.
The Wii U has no MIOS(Gamecube Mode) but it can use Nintendont, so it wouldn't require TWL_FIRM or AGB_FIRM.
the thing is, the 3DS has a backwards compatibility layer in the form of TWL_FIRM. that can just be used. not to mention DS-mode flash carts are pretty cheap nowadays I think.To an extent, though. vWii and Wii couldn't emulate Gamecube in a playable state.
But I see your point.
Oh, I was unaware of that.But Nintendon't indeed uses MIOS, but on Wii mode.
Hate to burst your bubble, but Smealum said that and you're telling him he's wrong....You do realize Smealum is the one who made all of this happen, correct? He probably knows best what it can do and HOW it works.Nope, a lot of people asked for a DS emulator and that's not how it works.
No looking a way to run DS games, I alreally have a R4 and a DSTWO, Its just for optimization.the thing is, the 3DS has a backwards compatibility layer in the form of TWL_FIRM. that can just be used. not to mention DS-mode flash carts are pretty cheap nowadays I think.
er, what?No looking a way to run DS games, I alreally have a R4 and a DSTWO, Its just for optimization.
I assume he means more features and whatnot. Like Nintendont has.er, what?
ExactlyI assume he means more features and whatnot. Like Nintendont has.
Maybe WPA2 connection support? And DSiWare support?Exactly
WPA2, Widescreen, cheats, languages and MAAAAAAYBEEE 3D support.Maybe WPA2 connection support? And DSiWare support?
Widescreen would be cool.WPA2, Widescreen, cheats, languages and MAAAAAAYBEEE 3D support.
Not a chance.and MAAAAAAYBEEE 3D support.