I gave Doom I some time. Great game & port! Fantastic gameplay and level design never gets old. Cool music too
I will definitely play through the whole game
(Doom I isn't so nightmare-scary anymore, as I thought it was as a kid).
And if I have the lowest 3D step, I think the 3D feature is adding depth.
One feature I would like to see on all these great ports is to maximise the "gamewindow" on the already relative small upper screen. The best solution I've seen so far is in Rinnegatamantes Hexen II port. There we can have the menu/status bar hidden, and when pushing the d-pad upwards the menu/status bar shows up. Very smart, easy and convenient. But the best thing would be to have the menu/status bar on the lower screen. But that's perhaps not an easy task to achieve.
Back to some Doom gaming