This is already so impressive, and I imagine it will continue to be more so until there's not even a point owning a flashcart anymore. Thanks for all the hard work done by everyone involved!
The next release of TWLoader will create the .sav file for the selected game.When I try to play Super Mario 64 DS I get stuck on a white screen after choosing a file.It also says something about corrupted/lost data.I assumed there would be no issues since the compatibility list says the game is "green".
Do you have the latest version of TWLoader?Thank you for all your hard work. The only games I haven't been able to run yet are Pokemon games. Everything else is working better than I could ever hoped for. Also 128mb Roms are crashing TWLoader on startup, I didn't try anything larger than that.
[FLASHCARD-ROM]
NDS_PATH = Advance Wars Days of Ruin.nds
BNR_TEXT1 = Advance Wars: Days of Ruin
BNR_TEXT2 = Nintendo
2.3.1 and latest side cia, yes.Do you have the latest version of TWLoader?
@Robz8 I tried compiling the current code (from commit f8fcc83) and it results in the following error (all dependencies were checked)
I then proceeded to delete "SeedDB" from TWLoader\gui\app\build-cia.rsf:
Doing this allows the cia to build. However while it does launch, it seems to have difficulty reading bnricons and ini files. It does see my games and they do run, but the bottom screen says "No Text" and the bnricons are all empty. My current ini files are like:
Code:[FLASHCARD-ROM] NDS_PATH = Advance Wars Days of Ruin.nds BNR_TEXT1 = Advance Wars: Days of Ruin BNR_TEXT2 = Nintendo
Digging through the code I did find a reference to bnricons requiring to be .bin format now but I can't figure this out. Conversion from png to bin for testing was done by 3DSHomebrew img-to-bin. I tried /_nds/twloader/bnricons/<name>.ini.bin and /_nds/twloader/bnricons/flashcard/<name>.ini.bin as well as those with png's
Can you
- Look into the SeedDB build error
- Tell me how the ini and png should be set up to work for me with the current code
It should be fixed in the next release.2.3.1 and latest side cia, yes.
Are you running Super Mario 64 DS with TWL clock speeds?Why do i get a black screen when i try to decide to put my new 3ds in sleep mode ?(the game is already launched up and working by the way but when i put my 3ds in sleep mode...i get a black screen)
I don't even know about that feature tbh so i don't know if its running or not.Are you running Super Mario 64 DS with TWL clock speeds?
Turn it off in settings.I don't even know about that feature tbh so i don't know if its running or not.
Which setting is that now..Is it arm9 cpu speed ?...Cause im not sure which oneTurn it off in settings.
ARM9 CPU Speed. Set it to 67mhz.Which setting is that now..Is it arm9 cpu speed ?...Cause im not sure which one
What game?Always stucks on white screen for me. Tried enabling console output, still nothing
Any game I try to launch(MKDS, Electroplankton,PKSS,Castlevania Dawn of Sorrow), including built-in GBARunner2What game?