?there's a reason to why we want them to stay separated, really...
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Is it because it is easier to maintain
?there's a reason to why we want them to stay separated, really...
Is it because it is easier to maintain
Works for methere's a reason to why we want them to stay separated, really...
that's one of the reasons, yes... and there's literally no point in bundling them together anymore now...?
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Is it because it is easier to maintain
If these two were merged you could cold boot to a payload on SysNAND 11.x if you do not want to install A9LHThere's nothing beneficial to gain and it really doesn't speed up the process.
But no reason exists not to install a9lh...If these two were merged you could cold boot to a payload on SysNAND 11.x if you do not want to install A9LH
well you are insane if you speak like thatBut no reason exists not to install a9lh...
Your first mistake is not knowing a9lh can use emunandwell you are insane if you speak like that
the first a9lh mistake it's to use sysnand
if nintendo in his next update checks on boot for a9lh existence or if checks for files that should not be on the nand you will meet hell
I am a coder and a reverse engineer and I a lot of times have said why it's a mistake to install a9lh
you will see it for your own eyes on a near future
well you are insane as well then, what you're saying is stupidwell you are insane if you speak like that
the first a9lh mistake it's to use sysnand
if nintendo in his next update checks on boot for a9lh existence or if checks for files that should not be on the nand you will meet hell
I am a coder and a reverse engineer and I a lot of times have said why it's a mistake to install a9lh
you will see it for your own eyes on a near future
I know I can use itYour first mistake is not knowing a9lh can use emunand
remember the Nintendo bounty hunt, I already tell them how to know if a user it's running a9lhYour next mistake is nintendo is to stupid to fix that
false lolYour next mistake is it is hard to patch a9lh (according to devs)
menuhax coldboots to a boot.3dsx on launch leaving almost no riskYour last mistake is it isn't a mistake to install a9lh. It's a mistake to launch cfw without any sort of autobooting leaving sysnand open to accidental updates.
I know how it works, and if you do not know a9lh can load files from nand on bootwell you are insane as well then, what you're saying is stupid
you clearly do not understand how k9lh works, k9lh on its own does not add anything on the ctrnand
well, you are kind unrespectful, but you will seeand no one gives a fuck if you are or not, adding that is not an argument, especially if its not true. if nintendo wants to check it anyway (which they won't), we'll just patch it again.
plus, they wont attempt anything to make *hax users' consoles unusable.
im sure they really did care, because they probably already knew how and its literally not what they were asking for on their bounty. good jobremember the Nintendo bounty hunt, I already tell them how to know if a user it's running a9lh
if you did, you would know its the k9lh implementation that does that, not the hax itself, lolI know how it works, and if you do not know a9lh can load files from nand on boot
mcdonalds sells burgers, but the burger it's created by a mcdonald's employ, but in the end, it's a mcdonald's burgerif you did, you would know its the k9lh implementation that does that, not the hax itself, lol
if fbi can acsess the nand to install sd less a9lh surely a game would be able to delete the a9lh payloads and then shut down the console stopping you from booting and playing the game with a9lhwell you are insane if you speak like that
the first a9lh mistake it's to use sysnand
if nintendo in his next update checks on boot for a9lh existence or if checks for files that should not be on the nand you will meet hell
I am a coder and a reverse engineer and I a lot of times have said why it's a mistake to install a9lh
you will see it for your own eyes on a near future
by the way, you found a merged one?if fbi can acsess the nand to install sd less a9lh surely a game would be able to delete the a9lh payloads and then shut down the console stopping you from booting and playing the game with a9lh
zoogie providedby the way, you found a merged one?
I tried to mix it myself, but the only think I get it's a huge error, even cleaning
https://github.com/nedwill/fasthax/issues/63
just to say luma cannot work when the arm9loader hax payload is renamed to the prioritised safehax 9 payload nameso just keep it at arm9loader hax and see if it works like that
create the path.txtjust to say luma cannot work when the arm9loader hax payload is renamed to the prioritised safehax 9 payload nameso just keep it at arm9loader hax and see if it works like that
have you tested it yetcreate the path.txt
or hexedit luma and done, no need to config!
or in a hardest way: edit the code and recompile it