Nintendo Switch Online membership numbers revealed; over 9.8 million users have signed up
Are you part of that number of people paying for online, cloud saves, and NES titles?
Source
We could make a poll and seehahaha was just going to write how many of them are banned
Oh no. Think of all the NES games you are missing out on. Oh, wait...Yes, I paid for it, then hacked my switch and I can't use my subscription as I'm banned XD
GGYes, I paid for it, then hacked my switch and I can't use my subscription as I'm banned XD
I complain more for not being able to play online. I'll have to buy the revision for playing bought games onlineOh no. Think of all the NES games you are missing out on. Oh, wait...
In other news, there are 10 mio suckas in this world.
(Now the hard part is to find out how much of them play Fortnight. )
If you have Amazon Prime you can get the year for freeTwo weeks ago got my 3 months free just can't be arsed to play a nes game
How only offered me 3 months my prime ends next weekIf you have Amazon Prime you can get the year for free
Here it says 'Claiming the offer will give you 3 months of Nintendo Switch Online, but once 60 days have passed, and considering that you're still an active Amazon Prime member, you'll be able to claim the rest of the year-long subscription'. You will have to go back to redeem the rest after some timeHow only offered me 3 months my prime ends next week
Haven’t hit the courts in #MarioTennis Aces? Now is your chance to take advantage with the Mario Tennis Aces: Special Online Demo, which includes a seven-day free trial for #NintendoSwitchOnline! Download now and play from 4/26, 12pm PT – 4/28, 9pm PT. https://t.co/6NWeQFf3UW pic.twitter.com/pbYXHKL1y6
— Nintendo of America (@NintendoAmerica) April 25, 2019
did you work for atariThanks for the info. Now I can actually try to calculate the value Nintendo is getting out of SMB (per the Commodore 64 port of SMB). At $20/user, that's $196 million. Presuming 95%* of the value of the service is not the free games, that means the value of all the games is $9.8 million. Since there's ~40 NES games currently and presuming the value of the games are equal*, that translates into a value of ~$245,000. Not bad, really.
* Numbers clearly made up on my end. Feel free to run your own scenarios to get some idea of how much Switch Online's SMB has contributed to Nintendo's bottom-line.
I know numbers are made up, but I would say the value they "would get from each NES game" is not at all divided in equal parts. I mean, from the 40 games sure SMB would "catch more attention" than the average and constitute more than 1/40 of the total value.Thanks for the info. Now I can actually try to calculate the value Nintendo is getting out of SMB (per the Commodore 64 port of SMB). At $20/user, that's $196 million. Presuming 95%* of the value of the service is not the free games, that means the value of all the games is $9.8 million. Since there's ~40 NES games currently and presuming the value of the games are equal*, that translates into a value of ~$245,000. Not bad, really.
* Numbers clearly made up on my end. Feel free to run your own scenarios to get some idea of how much Switch Online's SMB has contributed to Nintendo's bottom-line.