So let me get this straight, you are going to:
* Document the rest of the code, much of which is some of the more complicated bits. (And a decent chunk of which is labelled privately)
* Make your own compiler that perfectly emulates a 20 year old software.
And yet, when things are offered from the team working on this you've just directly insulted them instead.
PAL support? Who cares! It's not like we have official debug support, multi-language support, and improved graphics from it.
mountainflaw releases something to allow level imports? Fuck 'em! We can do that.
Surely that compiler set-up that took literal months to work out was put together by a bunch of idiots.
And yet, when you're 100 hours into labeling a camera system in an old game by yourself, perhaps you will realize how foolish it is to rest your laurels on something you haven't completed while the people who put it together are sitting around laughing at this thread.