L4T Lakka Switch - now with audio and Vulkan

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Lakka Switch, L4T edition
I am proud to finally release the L4T version of Lakka Switch!
New kernel, new logo, new drivers, audio... everything is fresh and clean.

Did I mention Rayman 3 was full speed on Dolphin? ( ͡° ͜ʖ ͡°)

General system updates
  • New Linux kernel and underlying operating system, based on Linux4Tegra and Jetson Nano drivers
    • mainline kernel has been deprecated
    • system features should now be on par with the L4T Ubuntu distribution, except for dock support
    • Bluetooth was lost in the battle and needs some rest to come back stronger
  • aarch64 is now the default and mainly supported architecture
    • arm has been deprecated since L4T doesn't support it
  • New logo made with the help of jaames and the R:S community
New features and improvements
  • Audio now works through the internal speakers and headphones
  • The new GPU driver supports both Vulkan and OpenGL
  • RAM is now locked at full speed (1600Mhz), was 800MHz before
  • The system is now way more stable and should boot for everyone with a decent SD card (no more black screen of death)
  • RetroArch has been updated to add menu widgets (fancy onscreen notifications)
  • Overclock profiles have been updated :
    • Renamed all profiles
    • Added more overclock profiles
    • Added underclock profiles
New cores
  • mupen64plus-next (N64 emulator)
    • The core is full speed, even on aarch64 thanks to the new dynarec
    • Includes the updated version of the GlideN renderer
  • picodrive (various Sega consoles)
    • The core replaces Genesis Plus GX (Game Gear support has been dropped)
  • Beetle PSX HW (PSX emulator with OpenGL and Vulkan renderer)
    • The core performs worse than PCSX ReARMed for now, even with Vulkan
  • reicast (Dreamcast emulator)
    • The core is full speed on all commercial games, no visual glitches
    • The OIT renderer works (better accuracy), speed is still good on 1x resolution
    • The core needs the Dreamcast BIOS files to be placed in /lakka/storage/system/DC
    • WinCE games are currently not supported - there is a WinCE version of the reicast core in the works but the aarch64 dynarec is too slow for the games to be playable (for now)
  • Yaba Sanshiro (Saturn emulator)
    • The core is full speed on all commercial games
    • Yabause and Kronos were also added but both perform worse than Yaba Sanshiro
  • theodore (Thomson MO/TO emulator)
Updated cores
  • Dolphin : Vulkan support
    • With Vulkan, Dolphin runs decently - some games are playable, some are full speed... see for yourself, try it and experiment with different games and settings!
  • PCSX ReARMed : Switch optimizations and CHD support
  • PPSSPP : doesn't crash anymore when closing content
Removed cores
  • mupen64plus
  • parallel-n64
  • Genesis Plus GX
  • Ishiiruka
    • It might come back once the core is updated with the (beta) Vulkan renderer
Credits
  • Kernel and drivers work: NVIDIA, switchroot team (especially ByLaws and langerhans)
  • Lakka Switch work: natinusala and plaidman
  • RetroArch, original Lakka distribution: libretro team
  • mupen64plus-next: Gillou and m4xw
  • PCSX ReARMed: Switch optimizations by m4xw, CHD support by aliaspider
  • Dolphin core: aliaspider
  • reicast core: flyinghead

Download link

The Lakka Switch website has been updated with the new version: https://lakka-switch.github.io/documentation/

Please note that you can't dual boot Ubuntu and Lakka Switch for now (it will always boot Ubuntu).
 

Basketto

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my hekate says no ini found on bootloader/ini.....there is an ini of lakka
my hekate says no ini found on bootloader/ini.....there is an ini of lakka
my hekate says no ini found on bootloader/ini.....there is an ini of lakka

Their should be 2 folders from the unzipped file from the website
1. Lakka
2. Bootloader/ini/00-Lakka.ini

So yes inside that second folder it it meant to have that ini file correct.
 

Purple_Heart

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it is fat32 i already redownloaded.....it cant see payloads and no ini

--------------------- MERGED ---------------------------

i reformated 3 times
 

Basketto

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it is fat32 i already redownloaded.....it cant see payloads and no ini

--------------------- MERGED ---------------------------

i reformated 3 times

Try removing the bootloader folder for hekate(so it should just be the lakka folder/lakka bootloader folder. Then run Launch/more configs/lakka.
The only folders on the SD should be hekate payload.bin and the 2 lakka folders you extracted.
 
Last edited by Basketto,

JPZ5

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If you want to use mupen64 mainly, i very strongly suggest the older build of L4T lakka(unless you want to play yoshis story). Using the older lakka release i can promise will fix zelda, (hdperpixel lighting mupen option-as a sidenote), fix conkers bad fur day, and reduces stuttering in a good few games. The plugin breaks zelda with the version you are running.
OK thanks for the input. I was hoping to use this newer version because I thought would have slightly better framerate, but I may use your advice and go back to a lower version
 
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Basketto

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Ok how can I enable the nyx UI?

Once you have it working without the nyx ui, just drop the extra folders from inside the bootloader folder from the hekate unzipped files to the bootloader on your sd card.

--------------------- MERGED ---------------------------

OK thanks for the input. I was hoping to use this newer version because I thought would have slightly better framerate, but I may use your advice and go back to a lower version

The only noticable improvements with the later version ive noticed are extra settings in dolphin which add compatibility for a few games(safe texture cache, bbox) it is the same version of dolphin- which still works very well, and yoshi story now runs great in mupen. Mupen is still the same version and you wont see an increase in fps in the newer, only more stuttering in a few AAA games and some as you mentioned like ocarina and majoras mask are completely busted. This is down to the gliden64 plugin that is in the later version. With any luck in a newer release of lakka their will be options to switch the plugins, as finding one that works well for all may be pretty tough.
 

RichKK

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@natinusala Awesome work, thanks!
I searched the thread and couldn't see this asked already, so, is there any chance that the triforce branch of Dolphin could be ported as a core? This would enable the arcade machines Mario Kart Arcade GP 1 & 2 to be loaded :-)
 
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JPZ5

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If you want to use mupen64 mainly, i very strongly suggest the older build of L4T lakka(unless you want to play yoshis story). Using the older lakka release i can promise will fix zelda, (hdperpixel lighting mupen option-as a sidenote), fix conkers bad fur day, and reduces stuttering in a good few games. The plugin breaks zelda with the version you are running.

I was able to downgrade by dragging and dropping the previous version Lakka and Bootloader. Working great again, thanks for the tip!
 

ganons

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If you want to use mupen64 mainly, i very strongly suggest the older build of L4T lakka(unless you want to play yoshis story). Using the older lakka release i can promise will fix zelda, (hdperpixel lighting mupen option-as a sidenote), fix conkers bad fur day, and reduces stuttering in a good few games. The plugin breaks zelda with the version you are running.

How does it run Banjo Kazooie and Tooie?
 

noneedf0raname

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I just found out about Lakka and have been playing Dreamcast games and N64 games virtually perfectly. However, I have some questions. I apologize if these have already been asked in this thread, but there are a lot of pages to read back through.

1) Do Saturn games work well? If so, what file format should they be in?

2) is there any way to play WinCE Dreamcast games? I need my Bust-a-move 4.

3) Are there settings for Dreamcast and N64 games to look better? They run great, but can we bump up the resolution or smooth out the jaggies somehow? If so, how?
 

EmulateLife

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I just found out about Lakka and have been playing Dreamcast games and N64 games virtually perfectly. However, I have some questions. I apologize if these have already been asked in this thread, but there are a lot of pages to read back through.

1) Do Saturn games work well? If so, what file format should they be in?

2) is there any way to play WinCE Dreamcast games? I need my Bust-a-move 4.

3) Are there settings for Dreamcast and N64 games to look better? They run great, but can we bump up the resolution or smooth out the jaggies somehow? If so, how?

As far as Saturn games they pretty much always crash on me after a period of time playing (around 5-10 minutes) when I overclock the CPU and GPU some games do not freeze but some still do. It needs to be fixed but Saturn doesn't seem like a priority to the devs.
 
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