Hi @Hucz
tab mod does not change the default behavior of the loader, at least for saving its configuration. So it should work exactly as expected, like with the original loader.
Are you sure you have write permissions on the media you're using to launch USBLoader GX ? I would recommand to compile vanilla sources, to see if it's working or not...maybe some bug(s) was introduced in devkitppc ?
For the size : I always compress my binaries with FIX94's utilty "dolxz", because "smaller is better" (server side at least )
Thank you for getting back to me
Whenever I try to compile with or without the tab mod, it outputs a "3.0 Rev 0 mod" revision number which is interfering with how it loads the config/settings.
On this thread here: https://gbatemp.net/threads/how-can-i-compile-usb-loader-gx.169078/page-4#post-8461108 Cyan says Sliksvn/TortoiseSVN is needed in order to auto-increment the revision number which will allow the saving and loading of settings correctly.
He says: "If you plan to compile USBLoaderGX, you might also want to install SlikSVN, as it'll be used to auto-increment the revision of the loader at compile time. if you don't auto-increment, you have to edit source/svnrev.h file manually, or the loader won't be able to save your settings."
This is where I am stuck. I've installed both SlikSVN and Tortoise. Rebooted my PC and recompiled. It's still not incrementing the revision number upon compiling I apologize, I know this isn't related to Tab Mod, but I love your mod and I'm just trying to make one minor adjustment in one of your files and struggling to compile a build. I figured I would ask here instead of creating a separate thread asking for help compiling USBLoaderGX. Thanks in advance.
Last edited by Hucz,