any idea why when i create a new cxi twilight menu always says failed to backup custom twlbg? if i leave just widescreen.cxi in the twilight folder and delete the twlbg.cxi from luma it works perfect, but then i dont have any of the filters applied?
any idea why when i create a new cxi twilight menu always says failed to backup custom twlbg? if i leave just widescreen.cxi in the twilight folder and delete the twlbg.cxi from luma it works perfect, but then i dont have any of the filters applied?
oh, in the guide it says to move the 1st twlbg to the other folder, then use your patcher again but select one of the options this time, which creates its another twlbg? doesnt say anything bout removing anything the second timeTo my knowledge you shouldn't leave TwlBg.cxi in /luma/sysmodules/ if you're using TWiLightMenu++'s widescreen switcher.
oh, in the guide it says to move the 1st twlbg to the other folder, then use your patcher again but select one of the options this time, which creates its another twlbg? doesnt say anything bout removing anything the second time
oh, in the guide it says to move the 1st twlbg to the other folder, then use your patcher again but select one of the options this time, which creates its another twlbg? doesnt say anything bout removing anything the second time
I like these patches and really appreciate your work Sono, good job . Is there any way you could put in a scanline effect? Like a 1x Scanline or 2x. The closest thing to it is the are the debug patches but they're blocky lol.
The link on the first page? I just downloaded it with no problemsThe download link is dead right now
I'm getting this error
View attachment 213043
Edit: It seems my PC won't make a secure connection to the site, the link isn't actually dead.
I'm getting this error
View attachment 213043
Edit: It seems my PC won't make a secure connection to the site, the link isn't actually dead.
I got a question would it be possible to add a gba frame to the original resolution?!?Yes and no. There are not enough pixels in the screen (3DS screen is 1.25x the size of DS, and 1.5x of GBA), but it's possible to make an awful wobble effect which would look horrible and nothing like a scanline effect.
Has the AGB patch been updated to include an option to swap GBA buttons to Y and B instead of B and A?
I got a question would it be possible to add a gba frame to the original resolution?!?
Maybe not asking in the right place but that would be very nice to have gba frame like gb/c have ,and that would be very dope if even 3d was possible with the in depth effect(but i know it cant happen).
Ah shit, based on an earlier reply I thought it would have been easier. If possible, an option to bind L2 and R2 to L and R would also be nice, I play with a shoulder button grip, but using R and L with the d-pad always feels really awkward and uncomfortable with it.
Anyone know how to access the redshift menu??? Y+B won't work for me
I found that in recent libctru commits, the user can enable 800px mode, which adds 400 more horizontal pixels in the top screen. This works on any 3DS/2DS model, except for the O2DS.
I'm not sure if this has been attempted before, but could 800px mode be added to TWL_FIRM, so that the DS(i) top screen scaling is a bit improved?