Thanks it fixed the ghosting issue for meIf you get stuck with ghosting, delete "gta3.set" from /userfiles/.
I thought the 3DS version is also out when I saw this picture.
Surprise.
You create a folder named gtavc (or whatever )
And you follow the same instruction as for gta3 (convert audio wav then copy data) but using your vice city pc version 1.1.
And you use the NRO linked in my post.
I don't know if the game is finishable or the port complete. I just compiled it thanks to @Graber prior work.
@Graber if you want to build and maintain it, I just checked out the miami branch and applyed your modification on top of it.
Edit: take a while to convert texture and start. Then show a black screen for one minute before starting.
WHAT??!! record a video of some gameplay dude!Yeeessss! You guys!!! I knew we were close! Those games were so similar! Awesome!
Yeeessss! You guys!!! I knew we were close! Those games were so similar! Awesome!
Yep! Thanks for your great efforts, but for now:It show huge freeze
https://gbatemp.net/threads/re3-nx-...r-nintendo-switch.574308/page-10#post-9211759
Oopps... That was WITHOUT custom gamefiles from AGraber!
With them it plays SUPERB at the start of the game!.. Just like the original GTA3 on Switch. Wow!..
Sorry for inconvenience. Some new screens (16:9):
It runs and plays for me smoothly in the very first minutes in-game (CPU overclocked at 1785 MHz), but the game may have bugs/stutters further.without probs?
It works with VC as well. It is still ADPCM audio.Audio converter only works for GTA3 right, no VC?
I'm running the bat but it appears a message in "no such file or directory", and no output folder is createdIt works with VC as well. It is still ADPCM audio.
my Vice City Audio folder on CD2 was all .mp3 filesIt works with VC as well. It is still ADPCM audio.