I just seen it on a switch rom site so its out there it probably has issues and crashes.Hey is ViceCity working now?
I just seen it on a switch rom site so its out there it probably has issues and crashes.
Thanks!, we shall wait then xDDD
It is probably completable. Just save and exit the game every two or three missions.
You must play the pacifist route thenI've had it crash twice when punching a random pedestrian lol
You must play the pacifist route then
I had the same amount of crashes on regular Graber's re3. But it seems it is more stable for some people than reVC.
Joypad code in GTA 3 is a bit of a mess and it's not really easy to add, but it's something that they (the re3 guys) told me they would look into someday since they're also interested in it.If you're taking requests, I would like to suggest adding name aliases to the buttons name, because in-game it shows like "Press JOY-11..." and I really dont know which button JOY-11 is, so having the atual button (eg.: ZR) would be a great help.
Maybe it's related to unlimited framerate? Try turning on the frame limiter if it isn't on.the vehicles take too much damage and get destroyed too fast...in the original game i did first mission without heavy car damage but in this port my car almost is dead
These updates are not relevant and not actually in use here since this brings its own executable already. I think any files should do as long as you convert the files like in the installation guide.Is it possible to use the 1.1 GTA Patch?
Do we have any updates regarding the Vice City port? I can't find any info online about the project.
Vice City is not in a serviceable state at the moment. No ETA on when a proper build can be done since it's still a lot of work in progress.Hey is ViceCity working now?
23.10.2020 patch:
Download added to GitHub releases (https://github.com/AGraber/re3-nx/releases/latest). This took a while but it got a bunch of fixes so I hope it's now in a better state for everyone. I'm sorry I can't reply or attend every request/bug/etc.
- Merged with latests commits from the original re3 repository, includes a good number fixes and changes made by the re3 team.
- Built with MASTER and FINAL defines: Version 1.0 watermark should be gone
- Enabled PS2-Like menu for console-like experience. (this menu currently has some artifacts with the texture so an ugly workaround was used to prevent one of the most noticeable artifacts, but you can still see the texture wrapping on the right on 1080p, not a big deal for now though)
- GTA-SA like camera enabled with bundled re3.ini file, you can disable it if you want by changing 1 to 0 in the FreeCam line inside the re3.ini file.
- Fixed rendering artifacts related to resolution changes when switching from docked mode to handheld mode.
- The game will now go back in menus with the B button instead of the Y button.
- Disable touch screen acting as mouse (pointless anyways)
- Resolution settings are now hidden since the best resolution is chosen by the console depending on the mode anyways.
- Added MP3 player support (new feature implemented by re3 team a while ago) - might stutter a bit when switching to it because of mp3: make an mp3 folder besides re3.nro and put your mp3 files in there.
Joypad code in GTA 3 is a bit of a mess and it's not really easy to add, but it's something that they (the re3 guys) told me they would look into someday since they're also interested in it.
Maybe it's related to unlimited framerate? Try turning on the frame limiter if it isn't on.
These updates are not relevant and not actually in use here since this brings its own executable already. I think any files should do as long as you convert the files like in the installation guide.
Vice City is not in a serviceable state at the moment. No ETA on when a proper build can be done since it's still a lot of work in progress.
23.10.2020 patch:
Download added to GitHub releases (https://github.com/AGraber/re3-nx/releases/latest). This took a while but it got a bunch of fixes so I hope it's now in a better state for everyone. I'm sorry I can't reply or attend every request/bug/etc.
- Merged with latests commits from the original re3 repository, includes a good number fixes and changes made by the re3 team.
- Built with MASTER and FINAL defines: Version 1.0 watermark should be gone
- Enabled PS2-Like menu for console-like experience. (this menu currently has some artifacts with the texture so an ugly workaround was used to prevent one of the most noticeable artifacts, but you can still see the texture wrapping on the right on 1080p, not a big deal for now though)
- GTA-SA like camera enabled with bundled re3.ini file, you can disable it if you want by changing 1 to 0 in the FreeCam line inside the re3.ini file.
- Fixed rendering artifacts related to resolution changes when switching from docked mode to handheld mode.
- The game will now go back in menus with the B button instead of the Y button.
- Disable touch screen acting as mouse (pointless anyways)
- Resolution settings are now hidden since the best resolution is chosen by the console depending on the mode anyways.
- Added MP3 player support (new feature implemented by re3 team a while ago) - might stutter a bit when switching to it because of mp3: make an mp3 folder besides re3.nro and put your mp3 files in there.
Joypad code in GTA 3 is a bit of a mess and it's not really easy to add, but it's something that they (the re3 guys) told me they would look into someday since they're also interested in it.
Maybe it's related to unlimited framerate? Try turning on the frame limiter if it isn't on.
These updates are not relevant and not actually in use here since this brings its own executable already. I think any files should do as long as you convert the files like in the installation guide.
Vice City is not in a serviceable state at the moment. No ETA on when a proper build can be done since it's still a lot of work in progress.
If anyone is interested in this: yes you can invert the y-axis nowSorry if I am annoying people with my y-axis inverting question: but can you do this in the Vice City port now??
frame limiter is on....thats the problem
did you disable it in the game menu? or in the ini file