you can also just rename twlbg.cxi so you don't have to generate it again if you want to use it later. Just changing or adding a different file extension is enough, like twlbg.cxi.bak
you can also just rename twlbg.cxi so you don't have to generate it again if you want to use it later. Just changing or adding a different file extension is enough, like twlbg.cxi.bak
You might find this luma build useful to speed up the process. I added a feature to the Rosalina menu that lets you switch between TwlBg.cxi files without needing to manually rename them. It basically just does the TwlBg.cxi rename itself and persists the old name to a .txt file so it can be renamed again later. There's an option for AgbBg.cxi files too and the open_agb_firm config.ini files.That’s what I do - I have both the widescreen and 4:3 Crisp versions’ files in the luma/sysmodules folder and change between them by renaming (on console) with 3DShell.
You might find this luma build useful to speed up the process. I added a feature to the Rosalina menu that lets you switch between TwlBg.cxi files without needing to manually rename them. It basically just does the TwlBg.cxi rename itself and persists the old name to a .txt file so it can be renamed again later. There's an option for AgbBg.cxi files too and the open_agb_firm config.ini files.
Make sure that you enable external FIRM loading in Luma3DS. (Hold Select on boot, it's the 7th option from the bottom)
Hi everyone,
Even after enabling ext. FIRM in Luma and repatching, I can't seem to get this to work, wide-screen for DS games (launched forwarded or via TW Menu). I followed this YouTube video as a guide:
But still I'm not able to activate widescreen. Is there any other option I have to deactivate in Luma or TWmenu for instance, which can potentionally block this feature? Any help would be much appreciated. Thank you in advance.
Which version of the patcher are you using? Not all versions work properly.
Just what I though. That version has issues with widescreen. Please use an earlier version.Uhmm, let's see: build 2020-09-03.
Thanks for looking into it, really like this community. First time I made an account in more then a decade after using all this nice info on here .
Just what I though. That version has issues with widescreen. Please use an earlier version.
This one worked for me:
Just what I though. That version has issues with widescreen. Please use an earlier version.
Wow thats quick and smart, thanks alot! Will be looking for an earlier version then, hopefully google is still my friend
Any suggestions which version works best for you? Cheers.
hey guys there is any whay to impruve the grafics of ds games on 3ds
Probably sharp linear 1.
I agree but it’s objective. Pick whichever filter you like best. None of them are really game changing. That said, widescreen is absolutely incredible. So too is the possibility of being able to move into TWL mode and map stylus movements to physical buttons.
I agree but it’s objective. Pick whichever filter you like best. None of them are really game changing. That said, widescreen is absolutely incredible. So too is the possibility of being able to move into TWL mode and map stylus movements to physical buttons.