The best part of this announcement is hearing this'll be the final time they ruin every character in the Castlevania series
The dialogue was written by a four-year-old. It doesn't remotely fit the time period which is jarringly awkward. Basically none of the characters fit their real personalities. Without any spoilers, Alucard and Hector are definitely by far the most ruined. I'm also very confused how Isaac became a black dude when he very clearly was a freaky-looking white dude with red hair (wait aren't they doing the same thing to the little mermaid? Hollywood really hates redheads). Netflix has a bad history of woke-ifying series for no reason so that's probably why. Man I really wanted to like the series because they have some great action scenes, but it's just a slog. I'm just watching it due to sunk cost fallacy at this point.
My biggest problem is why the focus on Hector and Isaac in the first place? If this is about the third Castlevania game (and yes, I know Curse of Darkness is the sequel to Dracula's Curse...which sounds weird when put together), shouldn't it be more about Trevor, Sypha, Alucard, and Grant (srsly, have they even namedropped the dude, or did he get killed by LeChuck from the Monkey Island games offscreen?) and their struggles through Dracula's forces? I think they easily could have had a good four seasons of that, and the first season seemed to be setting up for it...but instead, we get drama between Dracula's commanders, who should be his second in command (which reminds me, where is Death?), and why Dracula is getting tired, Hector and Isaac's backstories, Trevor and Sypha looking through a library that hasn't been looted and is perfectly preserved and everything, etc..
I don't even think the Forgemasters should have even got a whole lot of screentime; I think at best, they should have been saved as the last battle for Dracula at the end of this season, maybe with Hector having a change of heart and severely wounding Isaac and giving Trevor some sort of special oakstake to kill Dracula with before running off or something.
For me, I stopped watching after the second season; they kill Dracula off at the halfway point, and Carmilla (who doesn't really appear in any of the games at all if you're not counting Curse of the Moon...which I do, but for IGA, it depends on what he had for dinner at night) is apparently the villain for the third season, and I don't know what happens at the end of season 3 other than apparently a bunch of sex scenes that even MercurySteam, for as much crap as their games get, never stooped to.
I just think adapting video games, especially older games who's stories were so important that, at best, you might get an intro crawl like in Castlevania 3, or nothing at all in the case of Mega Man 1, is just a losing proposition; a lot of those games back then were based on various movies, anime, comic books, and other media at the time of their conception that it's better to just watch the media that inspired the game than to watch what is ultimately a mish-mash of influences that don't always stay consistent from game to game.
As opposed to making a Metroid movie, just watch Alien and Aliens...and maybe Alien 3 if you want an ending that says "NO MORE SEQUELS!...until they screw it up with Resurrection"
Instead of making a Castlevania adaptation, watch one of the old Dracula movies.
For a Mortal Kombat equivalent (Even if MK 1995 was one of the less "that's not anything like the games" adaptations), watch Enter the Dragon, Bloodsport, or Big Trouble in Little China, of which Daniel Pesina himself said was the main inspiration for a lot of the first MK game!
For Contra, watch Rambo 1 and 2. The rest are kind of...eh.