Oh right cool, no worries. So far, we actually on the Discord and via the guide: already have codes for every monster, so to save you some efforts, these are not needed really as we can now obtain them using the:
Code:[xxx = monster hex to spawn in field] D3000000 00000000 0074D224 00000xxx D2000000 00000000
I understand you want to dictate what appears in eggs though.
However, have you considered finding a way to get "dream egg abilities" onto any monster? This is what myself and Ich_73 have been trying to discover a cheat code for for a while now, mainly...it's every one of the 8 "dream egg" abilities which can only be found on streetpass hatched dream egg monsters (if you're lucky!) as follows:
Code:Great Adventure SP - HEX - 178 Superstar SP - HEX - 179 Ruler of the Dark SP - HEX - 17B Ruler of the Battlefield SP - HEX - 172 Parameter SP - HEX - 174 Super Guard SP - HEX- 175 Ultra Guard SP - HEX - 176 Miracle Guard SP - HEX - 177
Those are the 8 skills and the hex codes for each one, there is a "save editor" code (which obviously doesn't work unless someone re-creates the save editor program for DQM2 again) which would of allowed the changing of the skills but we haven't been able to find a way to get them to work for Citra or via "gateway" etc.
Heck, if there was a way to instantly hatch dream eggs on streetpass, even though it doesn't work properly on Citra, it MAY still add the hatched monster to your team in the normal game...hope that helps!
have you working monster spawn cheat fo 1.1?