Yuzu developer in Discord an hour or two ago said it is likely due to mirror mapping and is going to be a very hard, if not impossible, fix.
I went back to OpenGL in the meantime since only Vulkan has the issue.
Best success I am having is using 4x res mod, updated patch, and Vulkan Yuzu build with latest EA update in HANDHELD mode scaled to 3x in the emulator.
This looks really good to me. Cutscenes work. No stutters. And I just played for over 2 hours without any crashing.
The ripple of water while...
Is there a mod to make things less shimmery when using handheld mode on Vulkan? I'm boosting to 4x resolution, and things look really great, especially cutscenes, but the shimmering on grass is intense. Surely there is a setting to turn this off somehow?
Fuck it. I got a Switch today and am starting over. The cutscene stutters are really, really taking away from the experience.
I have a 30 hour save and will return if Vulkan ever gets fixed or the memory leak gets fixed on a build that does not micro stutter (the current build that fixes the...