Homebrew [DISCUSSION] New Super Ultimate Injector (NSUI)

MajoraMan

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I am experiencing an issue with injecting the English patch for Dragon Quest 3 on SNES. The Japanese version works perfectly when injected as a VC game, as does the English patched rom for DQ 1&2, but the English version of 3 simply doesn't ever start once you launch it. The VC menu and controls work fine, but the game never starts running.

I suspect this may have something to do with the English patch increasing the size of the rom, but I do not know for certain if that is the cause. Anyone experience anything similar? Any known fixes or workarounds?
 
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SmasherNicko

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Say if supposedly, there was a new release or completely remade version of NSUI that may or may not have been in development at any point in time, would that totally hypothetical version ever get released in the near future or at all by any chance?

Cause man, I would really look forward to using a better version of that program that also lets me sort and manage custom injects for 3DS systems. As well as not having to juggle between two different builds of that program to get certain things working. That and on top of having some quality of life changes, fixes, and other stuff that those older versions don't have.
 

Asdolo

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Say if supposedly, there was a new release or completely remade version of NSUI that may or may not have been in development at any point in time, would that totally hypothetical version ever get released in the near future or at all by any chance?

Cause man, I would really look forward to using a better version of that program that also lets me sort and manage custom injects for 3DS systems. As well as not having to juggle between two different builds of that program to get certain things working. That and on top of having some quality of life changes, fixes, and other stuff that those older versions don't have.

Yes it will!
 

Feffe

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Yes it will!
For the next version, I suggest contacting @DarkAkuma to integrate his Sfrom Tool with NSUI. Sfrom Tool basically packages and patches SNES games to run as best as they can on 3DS emulator (which is the same as one used by SNES Mini, Wii, Wii U and Switch).

We wrote a guide here to use NSUI to create the CIA and Sfrom Tool to convert the ROM, but obviously a proper integration would be better.
 

Asdolo

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For the next version, I suggest contacting @DarkAkuma to integrate his Sfrom Tool with NSUI. Sfrom Tool basically packages and patches SNES games to run as best as they can on 3DS emulator (which is the same as one used by SNES Mini, Wii, Wii U and Switch).

We wrote a guide here to use NSUI to create the CIA and Sfrom Tool to convert the ROM, but obviously a proper integration would be better.

Thank you! Sure I will. I'm grabbing a lot of information, tools and methods to implement in a future version of NSUI :)
 

qlip

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Has anyone else had an issue with virtuanes injects not storing save files? I have a few games that only work using it, but they also have battery saves and I'd much rather be ableto access those save files instead of continually using savestates
 

daemonspudguy

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I cannot for the life of me get NSUI to use any font other than Microsoft Sans Serif. All other fonts I've tried error out, saying they're not TrueType fonts (they absolutely are). It's infuriating. The font I'm trying to use, SCE-PS3 Rodin Latin Bold, is the correct font for VC injects, but I can't use it because NSUI thinks it isn't TrueType.
Update: NSUI likes the font on, of all things, a Windows Vista VM. I'm at a loss for words.
 
Last edited by daemonspudguy,

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