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    Edizon cheats are all enabled at the same time

    Hello all, Whenever I start Edizon (in applet mode, while the game is running), I get all cheats for the current game enabled at once right away. Is there a way to keep all cheats disabled until I explicitly enable one? I've heard about setting dmnt_cheats_enabled_by_default = u8!0x0 in...
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    Hacking Switch with AutoRCM won't accept payload

    Today I rebooted my Switch and it didn't come back. The unit had AutoRCM enabled, so I expected it to grab the payload from a dongle upon reboot, but it didn't, no matter how many times I tried. I actually have two dongles which used to work, neither worked this time, clip or no clip. Plugging...
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    Homebrew RELEASE dxx-rebirth - Descent 1 and 2

    Since this port never really worked for me, I went ahead and made my own, using dxx-rebirth as a base. It's remarkable how well Zico and other dxx-rebirth contributors maintained the source over the last 15 years: once you initialize the graphics and set the path correctly, the game essentially...
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    Homebrew RELEASE Free Heroes 2 on Switch Homebrew

    This is a version of Free Heroes 2 (an open-source engine for Heroes of Might and Magic 2) which I have built for Nintendo Switch. Releases · dimag0g/fheroes2 (github.com) It's currently playable using a touchscreen and mouse emulation using the left stick and A/B buttons. A short video should...
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    Homebrew RELEASE Aquaria on Switch Homebrew

    I was recently working on AquariaOSE source code and finally made it run on Nintendo Switch. The map view is buggy and a bunch of non-essential features is missing, but otherwise the game is playable with joy-cons attached. https://github.com/dimag0g/Aquaria/releases Obviously, you need to get...
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