That's why the article said the developers will have to choose between 3D effects and better graphics when creating a game. Making both and letting the buyers decide what they will use would take too much work. So the developers will have to decide whether they want 3D effects or spectacular graphics in 2D, and what their target audience is more likely to prefer.Puppy_Washer said:If they made the 3DS so that the graphics improve when the 3D slider has disabled the 3D, it would make games far more time consuming to create.
SoulSnatcher said:The increased processing power is for 3D games because displaying two things at once is processor-intensive. For 2D games, wouldn't we be able to dedicate all the processing power to the game allowing to the game to have better graphics.
Or does the game depend on the GPU to render better graphics.
Puppy_Washer said:They would need to make twice as many textures (the high-detail non-3D textures, and the lower-detail 3D textures), not to mention it would be difficult to make the shift between textures a smooth one.
That is incorrect on so many levels.......sorrycostello said:I'd say 3D makes it look better than a higher polygon count, but when/if the 3DS gets hacked emulators could utilize all the processing power