Hacking 3DS Hacking Ideas: Post Your Ideas Here!

Huntereb

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Apparently yes, since you can't play online multiplayer while using Gateway with a ROM.


I always assumed that we get an error message when you try online because it's been disabled by the card teams, so they aren't liable for people getting banned from online multiplayer. That probably makes more sense though.
 

kyogre123

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I always assumed that we get an error message when you try online because it's been disabled by the card teams, so they aren't liable for people getting banned from online multiplayer. That probably makes more sense though.

I think it may be related to the serial of every game, I don't know, their servers could detect that a multiple serials of a single game is trying to connect, so they block it.
 

Huntereb

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I think it may be related to the serial of every game, I don't know, their servers could detect that a multiple serials of a single game is trying to connect, so they block it.


Yeah, like a blacklist of specific ID's. I wouldn't think the serial would be bound to each piece of software specifically though, it seems like too much work. Maybe it's just a little baby text file at the root of the ROM image, something easy to modify. That would make it easy for Nintendo, and easy for us (Whenever we can crack the encoding of the ROMs).
 

Tybus

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I've got an Idea... Since the "nds profile hack" still works on 6.X.X[Idk if it works for 7.0] (Crashing but not granting access), and NAND can be dumped somehow easily and reinstalled(Via Hardware mechanics) , can you guys modify the backed up nand, so the "nds profile hack" still works, and then reinstalling it?, if so, you will only need an nds flashcart to run the exploit and run the gateway menu... Idk if this kind of access need some signing since it is just a small modification on the nand.
Anyway, i Think that any kind of idea would be great right now, since 4.X.X Consoles are running out.
 

Duo8

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I've got an Idea... Since the "nds profile hack" still works on 6.X.X[Idk if it works for 7.0] (Crashing but not granting access), and NAND can be dumped somehow easily and reinstalled(Via Hardware mechanics) , can you guys modify the backed up nand, so the "nds profile hack" still works, and then reinstalling it?, if so, you will only need an nds flashcart to run the exploit and run the gateway menu... Idk if this kind of access need some signing since it is just a small modification on the nand.
Anyway, i Think that any kind of idea would be great right now, since 4.X.X Consoles are running out.

NANDs are encrypted with a per-console key. So you can't do that unless you have the key.
Also it's patched in 7.0
And if we can modify it we could just make a CFW already.
 

Crisp Cookie

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question: if you look at a the 3ds pictures on the computer you see that there is always an additional file. Can you run code from a picture if you delete a existing picture and replace him by your code picture?
 

Duo8

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question: if you look at a the 3ds pictures on the computer you see that there is always an additional file. Can you run code from a picture if you delete a existing picture and replace him by your code picture?

You mean the .MPO files? Those are 3D pictures.
If you do that the system will just ignore the picture.
 

Xexyz

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Take Homebrew Channel from Wii and install on 3DS with eShop. Then copy games from other 3DS to different 3DSes. Launch USB Loader GX and play 3DS games.
</noob talk>
Also how can a key be found by the sound of the CPU? :blink:
 

Psionic Roshambo

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Anyway, it would e Illegal to publish this RSA key if someone find it, right?


I always wonder how some one can be punished for disclosing a key that consists of random numbers and letters... I understand that the companies are rightfully not pleased about it since it pretty much breaks the locks they put on the hardware. At the same time it's just information so I guess my thought is that there should be a middle ground in the law on that one. Like a warning "Use of this information is for educational purposes only!" that way a filthy pirate can be punished for being a nasty thief who is stealing IP! (lol please don't take that last part all seriously it's mostly a joke since I really don't give a rats ass if some one has 80 bajillion pirated games.) and people who are just using it for home brew can legally do so with out worry that some FBI agent will bust down the doors simply because they wanted to make a 3D porn video game on the 3DS... (Well if the models are under 18 I guess they would be asking for trouble in the USA at least.)
 

Kamek64

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Xexyz said:
Also how can a key be found by the sound of the CPU? :blink:
I don't know, someone posted that on another forum (I don't know which one, the forum name starts with "max") and then I saw this thread and thought maybe that could be useful.
 

Psionic Roshambo

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I don't know, someone posted that on another forum (I don't know which one, the forum name starts with "max") and then I saw this thread and thought maybe that could be useful.


Not exactly the sound of the CPU... This is where it gets a little funky. The sound comes from the capacitors connected too the CPU. Different instructions require different levels of power and the difference is what is detected. I am sure I botched up the explanation a little bit but that's the basic concept of it.

I guess if the equipment was sensitive enough and you could pick up sub harmonics you might even be able to directly pull a key from thin air as it was...

Seems to me that a magnetic sensing probe would be even more effective at this, maybe adapted hard drive heads fitted directly to the CPU or near it sort of like fingers reading braille code.

All of this is techno babel on my part as I lack the technical skill to even think about such a project. lol
 

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