ROM Hack Discussion Animal Crossing: New Horizons -- Reverse Engineering, Glitches, Bugs, etc. thread!

TidusWulf

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little interesting tid bit if anyone can figure this out. turns out house storages work a little different for everyone else. i have a max house and have 144 slots but someone told me they have a little over 200. we're thinking it depends on storage furniture but cant check atm. if anyone could test that theory or find out what causes inventory that would be cool
my guess is your storage expands as your expand your house.
 

coppertj

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So I got some good news and bad news about custom design pallets. I found out they are stored in main.dat starting at 001D7200 in a hex editor, however, the pallet definer is changed from new leaf so directly dropping in a .acnl file's hex will result in the save file being unreadable, however you are able to add the image data (anything that's not the name of pattern, author, town, pallet type) from the .acnl file into the main.dat

This isn't really a deal breaker though because its very easy to switch the pallet ingame, the only problems i see are that some pallets are missing compared to whats available on some pallet storage websites, though, I might just be bad at understanding how patterns work. Atleast it's possible for us to import patterns and once the save editor is released im sure they're be a more robust way to add patterns.

edit: proof
 
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rafpoop

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Very incomplete spreadsheet, but anyone can use this information if they want for their website or whatever. There are resources in the Discord such as images (almost all images but missing a few if anyone wants to help.) Tabs at the bottom for navigating to other categories, people are currently working on furniture, bugs, and fish. Clothes are sort of barren right now besides accessories.

https://docs.google.com/spreadsheet...-rzChUpLtkv3t0_kNGdS6dtyWI/edit#gid=466752736
 
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Celifera

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Can someone please explain to me how to use these cheats, or point me in the direction of a guide that would be useful, please?

I tried to get it figured out, but I guess it's not as simple as it used to be... I have tried following the thread, but everything I have tried seems to fail.
 

rafpoop

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Can someone please explain to me how to use these cheats, or point me in the direction of a guide that would be useful, please?

I tried to get it figured out, but I guess it's not as simple as it used to be... I have tried following the thread, but everything I have tried seems to fail.

This is for Atmosphere, I have no idea about SX OS. This is also for version 1.1.0 of Animal Crossing (current version.) If you're using version 1.0, rename your text file to 7FC1BAFF976AECA4.txt to match the build ID.

Install EdiZon: https://github.com/WerWolv/EdiZon
Install Tesla (nx-ovlloader and Tesla menu): https://gbatemp.net/threads/tesla-the-nintendo-switch-overlay-menu.557362/
Install the EdiZon Overlay: http://werwolv.net/downloads/EdiZonOverlay.zip

Note: You have to uninstall hbg shop if you have it, just reinstall atmosphere without hgb shop. Regular tinfoil is fine but don't use it for backups, it doesn't work for AC and will corrupt your save if you attempt to restore. Only JKSV seems to be working.

You can find your system settings for "For the best experience, open the /atmosphere/system_settings.ini file and change dmnt_cheats_enabled_by_default = u8!0x1 to dmnt_cheats_enabled_by_default = u8!0x0." in config_templates/system_settings.ini, the EdiZon install guide is slightly out-of-date.

Extract the .rar and drag it into the atmosphere/contents folder. Open up the folder you just extracted and edit the text file inside to include the cheats you want to use (or do it before you drag it.) The .rar in my post is just empty with no cheats inside. Make sure not to change the names of any of the folders or files.

Once your cheats are in, load into the game and hit L (the bumper button), down on D-pad and click in your right joystick. It should pull up the overlay and you should see your cheats on (they can be toggled off too.) Don't use too many cheats at once, I've had it crash my Switch before. Make sure to back up your save with JKSV too before cheating.

https://github.com/J-D-K/JKSV/releases Save backups for Animal Crossing are in the Dev. Saves menu or whatever (the last option.) You should see the AC icon if you're looking in the right location.
 

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Nollog

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Are you on atmosphere?

Install EdiZon: https://github.com/WerWolv/EdiZon
Install Tesla: https://gbatemp.net/threads/tesla-the-nintendo-switch-overlay-menu.557362/
Install the EdiZon Overlay:http://werwolv.net/downloads/EdiZonOverlay.zip

Extract the .rar and drag it into the atmosphere/contents folder. Open up the folder you just extracted and edit the text file inside to include the cheats you want to use. The .rar in my post is just empty with no cheats inside. Make sure not to change the names of any of the folders or files.

Once your cheats are in, load into the game and hit L (the bumper button), down on D-pad and click in your right joystick. It should pull up the overlay and you should see your cheats on (they can be toggled off too.) Don't use too many cheats at once, I've had it crash my Switch before. Make sure to back up your save with JKSV too before cheating.

https://github.com/J-D-K/JKSV/releases Save backups for Animal Crossing are in the Dev. Saves menu or whatever (the last option.)
You should make his into a thread so people can link directly to it, people ask 20 times every 10 post page.
 
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Ryom

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So I got some good news and bad news about custom design pallets. I found out they are stored in main.dat starting at 001D7200 in a hex editor, however, the pallet definer is changed from new leaf so directly dropping in a .acnl file's hex will result in the save file being unreadable, however you are able to add the image data (anything that's not the name of pattern, author, town, pallet type) from the .acnl file into the main.dat

This isn't really a deal breaker though because its very easy to switch the pallet ingame, the only problems i see are that some pallets are missing compared to whats available on some pallet storage websites, though, I might just be bad at understanding how patterns work. Atleast it's possible for us to import patterns and once the save editor is released im sure they're be a more robust way to add patterns.

edit: proof


How did you get the image into NH, did you just edit the file with info from a acnl file? I want to import custom textures for my ground and such haha
 

DocKlokMan

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So I got some good news and bad news about custom design pallets. I found out they are stored in main.dat starting at 001D7200 in a hex editor, however, the pallet definer is changed from new leaf so directly dropping in a .acnl file's hex will result in the save file being unreadable, however you are able to add the image data (anything that's not the name of pattern, author, town, pallet type) from the .acnl file into the main.dat

This isn't really a deal breaker though because its very easy to switch the pallet ingame, the only problems i see are that some pallets are missing compared to whats available on some pallet storage websites, though, I might just be bad at understanding how patterns work. Atleast it's possible for us to import patterns and once the save editor is released im sure they're be a more robust way to add patterns.

edit: proof

Palettes in NH are customizable. Meaning you can alter each color of the palette into a custom color. So once you load the image you can just alter the palette colors until it's what you want it to be.
 
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