Yes the 'great' music of VP such as this:
or this lovely idea for a leitmotiv using electric guitar
I actually find it amazing that a soundtrack with 75 songs (or whatever bloated number it is) can feel so repetitive but no doubt that's because of the dungeon and battle themes, that to be fair aren't the worst songs. I'm actually sure there is a more terrible example because i recall being completely fed up with a horrid electric guitar on a segment of Lezard Tower, but i can't find it now (maybe it's Hard Chain Reaction after 5 hours of dungeon music, not sure).
To be fair there are fine songs too (for individual scenes) but it's pretty uninspired and occasionally bad in general. The english voice acting is consistently entertainingly campy though, no matter how many times you hear it (and you'll hear it many times). Undubbing this game is some sort of crime against camp. Regardless, this game convinced me that rock + ps1 samples + long rpgs dungeons just don't mix. Maybe the music on the ps1 is actually different because of better samples on the psp or something.
Also recommending the PSP version *again* when it's objectively the worst version unless you're so superficial that you find plastic FMVs better than in-game engine cutscenes has no valid justification, especially when you get distorted scaled textures and extra bugs on top. Unless that is, the music is actually different. I hate it when a lazy port happens and not using the most updated code is the epitome of lazy imo.