Gaming anyone know any Mario 64 cheat codes to make Mario take more damage in the game?

Deathguard

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Hi, so recently I’ve been getting bored of video games because I’ve pretty much mastered them to the point where I’m really good at them and that their too easy and I’ve been looking for a bigger challenge! Does anybody know any cheat codes that can make Mario take more damage or any other cheat code that makes the game harder? As I really want something allot harder as it feels like Mario is just too easy now. I know there’s a mod called “Mario 64 hardcore mode”, but I’m not that good to play that mod.
 
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Kwyjor

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Are you looking for something that works on original hardware, or what?

You could probably make your own changes to one of the source ports if you wanted to badly enough.
 

KleinesSinchen

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No idea if this is any helpful. I do not want to read it all:
https://gamehacking.org/game/20904

Under "Miscellaneous Useful Codes" is "Coins don't refill health", "1up worth nothing", "No max health" (whatever that means)
There are speed modifiers and just… a lot of things.

Coins don't refill health sounds pretty hard for underwater parts.
 

FAST6191

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The Mario 64 source is out there and fairly easy to compile. You could probably tweak things with minimal coding knowledge to increase damage outputs from enemies/hazards, reduce invincibility frames after being hit, maybe tighten frame counts to execute moves, possibly damage from drops, increase enemy boss health, increase enemy spawn rates/lower timers (be careful -- there was that amusing many many goombas video but that is a bit more specialist and too much might trouble the game), lower health caps if that works for you (might have to skip some water levels or tweak something, though playing level editor to remove some coins might be a thing to consider), enable the water does not heal you thing from one of the later levels in all of them, if there are any of those health hearts in later levels (they probably left it in the first as a quasi tutorial/can't fail this) and much more besides as most of those are going to be simple numbers and multipliers*, or cause and effect you can comment out/delete statements for. Adding something like a poison mode (or one up mushrooms remove life, possibly amusing in conjunction with the thing below), might be a bit harder but you do then have options in that sort for a bit more programming skill.

*seriously get the code, figure out how to compile it (a bit more fiddly than zipping up some files but not by much), open up the code and search for obvious things like health, life, mushrooms, air, damage, fall, drop, jump, coins... and you will probably find things add, subtract, multiply, set ranges/timers, check for certain conditions (the water does not heal for instance, might be a flag in level data but could also be in text or forced to be on all the time).

Set your own challenges, like speedruners do.
Better Mario 64 challenge
 
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