Homebrew Official Citra - New 3DS Emulator

mustafag32g

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WOW THIS NEW UPDATE ALMOST ALL GAMES ARE BOOTING NOW! I check rayman 3d and it boots, and super mario 3d land also boots! but only to title screen and menu works. the developers are doing a very good job, thanks for you hard work!!
 

Leslie White

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Sadly, I can't run Citra. When I click on the Citra icon to launch it, I have a warning telling me "MSVCP120.dll is missing on my computer..." and it crashes :(

Downloaded the missing dll file and it's okay now
 

MyJoyConRunsHot

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Also, I hope you guys eventually port this over to Android.
You may think that phones won't be strong enough to emulate it, but the Galaxy S6 is pretty strong.

Here's a screenshot of my Galaxy S6 emulating PPSSPP Crash Mind over Mutant:
http://i.imgur.com/RXJPzYK.jpg

That's the most demanding area I've encountered in the early game so far, and I've managed to get it to full speed with no frame skipping by setting the CPU clock speed to 55% of the PSP's base clock, but that makes the average FPS 30 instead of 40.
Well worth it for rendering it in 1440P. (Oddly enough, the speed didn't seem to be affected whether I had it at 1X or 5X resolution)

This is also with multithreading disabled because that actually makes it run slower.
You're probably gonna need a lot more power than what was needed for PSP emulation to run 3DS games at playable speed.
 
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pol40

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I looked at citra's github and they are focusing mostly in the graphics part.
I wonder if a dynamic recompiler for the CPU is planned.
 
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OctopusRift

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I can't use Citra apparently. It crashes every time I click on load file.
Also, the cmd window always shows this error:

http://i.imgur.com/pl6RFFr.jpg

I also tried using the command line, then it briefly shows a window then closes.

(System Specs: Windows 8.1, 8GB Ram, Core i7, GPU: Radeon 7720M)
You need QT to play the QT build... you can get it from here:http://www.qt.io/
 
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