Homebrew Homebrew game Core memory error with unity?

PronoesPro

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I managed to build (not without trouble) a Unity project containing only a character (no scripts) with animations and sprites, but when I try to put it in Citra or the 3ds it just ends instantly, and in Citra it has the following error:

-------------------------------------------------------------------------------------------------------------

[ 4.899835] Kernel.SVC <Error> core/hle/kernel/svc.cpp:CallSVC:2335: unimplemented SVC function GetThreadContext(..)
[ 4.900139] Kernel.SVC <Error> core/hle/kernel/svc.cpp:CallSVC:2335: unimplemented SVC function GetThreadContext(..)
[ 5.474246] Kernel.SVC <Error> core/hle/kernel/svc.cpp:CallSVC:2335: unimplemented SVC function GetThreadContext(..)
[ 5.474369] Kernel.SVC <Error> core/hle/kernel/svc.cpp:CallSVC:2335: unimplemented SVC function GetThreadContext(..)
[ 5.861003] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000008 at PC 0x00C66C1C
[ 5.861321] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C66C44
[ 5.861382] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C66C64
[ 5.861508] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C66E90
[ 5.861546] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C66EA4
[ 5.881857] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C647E4
[ 5.881912] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C64800
[ 5.887533] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000104 at PC 0x00DD09A4
[ 5.887538] HW.Memory <Error> core/memory.cpp:Write:520: unmapped Write32 0x00000001 @ 0x00000104 at PC 0x00DD09A4
[ 5.892725] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x000000B8 at PC 0x00DD6BA8
[ 5.892731] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x000000BC at PC 0x00DD6BA8
[ 5.892732] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x000000C0 at PC 0x00DD6BA8
[ 5.892732] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x000000C4 at PC 0x00DD6BA8
[ 5.892796] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x000000C8 at PC 0x00DD6BE0
[ 5.893052] HW.Memory <Error> core/memory.cpp:Write:520: unmapped Write32 0x082D9A80 @ 0x00000018 at PC 0x00DD6D30
[ 5.893244] HW.Memory <Error> core/memory.cpp:Write:520: unmapped Write32 0x083DDC80 @ 0x00000024 at PC 0x00DD6D24
[ 5.893313] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000010 at PC 0x00DD6D9C
[ 5.893315] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000014 at PC 0x00DD6D9C
[ 5.893316] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000018 at PC 0x00DD6D9C
[ 5.893454] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000024 at PC 0x00B99F70
[ 5.896021] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000008 at PC 0x00C66C1C
[ 5.896023] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C66C44
[ 5.896024] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C66C44
[ 5.896025] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C66C44
[ 5.896028] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C66C44
[ 5.902610] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C647E4
[ 5.902611] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C647E4
[ 5.902969] HW.Memory <Error> core/memory.cpp:Write:520: unmapped Write32 0x082D9B28 @ 0x00000018 at PC 0x00DD6D10
[ 5.902970] HW.Memory <Error> core/memory.cpp:Write:520: unmapped Write32 0x083DDF38 @ 0x00000024 at PC 0x00DD6D10
[ 5.902971] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000018 at PC 0x00DD6D10
[ 5.902972] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000024 at PC 0x00DD6D10
[ 5.939039] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000008 at PC 0x00C66C1C
[ 5.939046] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C66C44
[ 5.939047] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C66C44
[ 5.939048] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C66C44
[ 5.939049] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C66C44
[ 5.939791] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C647E4
[ 5.939792] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000000 at PC 0x00C647E4
[ 5.939956] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000104 at PC 0x00DD09BC
[ 5.939957] HW.Memory <Error> core/memory.cpp:Write:520: unmapped Write32 0xFFFFFFFF @ 0x00000104 at PC 0x00DD09BC
[ 5.940012] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000108 at PC 0x00DD2170
[ 5.940027] HW.Memory <Error> core/memory.cpp:Read:469: unmapped Read32 @ 0x00000104 at PC 0x00DD2184
-------------------------------------------------------------------------------------------------------------

What I have in the project so far
screenshot 1.png

Post automatically merged:

OK, nvm, I fixed it, it seems it had something to do with UI, so I deleted it and it works... but I hope it is the missing texture that I accidentally left in.
 
Last edited by PronoesPro,

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