(I'm only quoting you so people know where I'm drawing my conversation. Don't take this as me responding directly to you.)+1 on that. Besides the fat 32 4Gig file limit, I see absolutely no benefit in using ntfs. It's just M$ trying to push trough their own format. Don't they have their own music format as well? Everyone uses MP3, but not M$, oh no.
I am no M$ hater, Sony isn't much better. They have their own Memory stick types (which are more expensive)
En, when everyone started to produce a VHS VCR, Sony made a Betamax version. All Movie stores needed 2 copies of every movie.
But, it's off topic. The time wasted here to discuss NTFS can be used better to convert your drive to fat32.
If you choose for ntfs when you started with your harddisk, try to admit you made a mistake, repartition it and get over it.
It will give you the opportunity to remove the stuff you never use as well, and all files will be nicely defragmented.
Which is their choice.This discussion is pointless neither tueidj nor crediar will add NTFS support to their tools.
However, bear in mind that by not supporting NTFS, they are also alienating a sizable number of potential users who are presently using NTFS.
Well tbh if those people don't like the fact that NTFS wont be incorporated then they need to make change to accommodate that fact not the other way round, droning on about how many potential users he would lose is mute, he's the developer and he decides what is incorporated in his software. the fact is FAT32 has a user base of close to 75%, WBFS 20% and NTFS 5%.
Which would you incorporate bearing in mind this is for Wii and not any OS?
Lol I'd love to know how you came up with such bogus statistics...
Knowing the history of USBloaders and the restrictions on the file systems on the Wii for one would make it pretty obvious how these close to reality "statistics" were made.
Which is their choice.This discussion is pointless neither tueidj nor crediar will add NTFS support to their tools.
However, bear in mind that by not supporting NTFS, they are also alienating a sizable number of potential users who are presently using NTFS.
Well tbh if those people don't like the fact that NTFS wont be incorporated then they need to make change to accommodate that fact not the other way round, droning on about how many potential users he would lose is mute, he's the developer and he decides what is incorporated in his software. the fact is FAT32 has a user base of close to 75%, WBFS 20% and NTFS 5%.
Which would you incorporate bearing in mind this is for Wii and not any OS?
Lol I'd love to know how you came up with such bogus statistics...
Knowing the history of USBloaders and the restrictions on the file systems on the Wii for one would make it pretty obvious how these close to reality "statistics" were made.
*facepalm* If you claim to know the history of USB loaders you would also know that know that the first USB loaders supported only WBFS (a files system CREATED specifically for USB loading on the Wii) and over time certain loaders began to adopt NTFS and FAT32 drives. I know this is probably difficult for you to comprehend, but if you are simply making up numbers based on false information those numbers are not actually statistics, and should therefore not be shared as they are bogus. TBH I'm surprised they even added up to 100%
How often is WBFS used anymore?
How often is FAT32 recommended?
How often is NTFS recommended?
Yes, pepxl may very well have pulled numbers out of his ass. Whether they're accurate or not is one thing, but what they represent is certainly true. WBFS is a completely dead format, replaced by FAT32, only recommended by old, shitty guides, old/shitty youtube guides, or people who have no idea what the hell they're talking about. NTFS is seldom recommended in lieu of FAT32 because, yes, despite the 4GB file size limitation (which, when scrubbed, most games seldom reach that amount, and those that do are quite easily split by your backup manager of choice), is highly more compatible with all current homebrew, whereas NTFS is not. His numbers may not be right, but his point certainly is.
How often is WBFS used anymore?
How often is FAT32 recommended?
How often is NTFS recommended?
Yes, pepxl may very well have pulled numbers out of his ass. Whether they're accurate or not is one thing, but what they represent is certainly true. WBFS is a completely dead format, replaced by FAT32, only recommended by old, shitty guides, old/shitty youtube guides, or people who have no idea what the hell they're talking about. NTFS is seldom recommended in lieu of FAT32 because, yes, despite the 4GB file size limitation (which, when scrubbed, most games seldom reach that amount, and those that do are quite easily split by your backup manager of choice), is highly more compatible with all current homebrew, whereas NTFS is not. His numbers may not be right, but his point certainly is.
Poster 1: I think most Wii homebrew apps should have NTFS support.
Poster 2: No they shouldn't, FAT32 is better.
Poster 1: How is it better?
Poster 2: Because it's the file system supported by most Wii apps.
Gotta love the cyclic logic there.
.. I hate to start another off-topic convo... but you ask why would one want a full iso rather than a scrubbed game? I for one don't really care for scrubbed games. I'd rather have the full iso so i can have the full game. Yea, i know scrubbed games are only supposed to take out the unneeded stuff that doesn't affect games... but I've been screwed over too many times to trust scrubbed games... Seems I keep getting scrubbed isos that have stuff taken out that does in fact affect the game :/Only time FAT32 becomes an issue is when storing entire ISOs (why though, when *.wbfs, a scrubbed and truncated format exists?)
.. I hate to start another off-topic convo... but you ask why would one want a full iso rather than a scrubbed game? I for one don't really care for scrubbed games. I'd rather have the full iso so i can have the full game. Yea, i know scrubbed games are only supposed to take out the unneeded stuff that doesn't affect games... but I've been screwed over too many times to trust scrubbed games... Seems I keep getting scrubbed isos that have stuff taken out that does in fact affect the game :/Only time FAT32 becomes an issue is when storing entire ISOs (why though, when *.wbfs, a scrubbed and truncated format exists?)
*facepalm* If you claim to know the history of USB loaders you would also know that know that the first USB loaders supported only WBFS (a files system CREATED specifically for USB loading on the Wii) and over time certain loaders began to adopt NTFS and FAT32 drives. I know this is probably difficult for you to comprehend, but if you are simply making up numbers based on false information those numbers are not actually statistics, and should therefore not be shared as they are bogus. TBH I'm surprised they even added up to 100%
Edit: With regards to HBC and Sneek... Only HBC 1.0.7 or lower is only supported withSneek and you'll need to extract the ticket from your wii console (install HBC 1.0.7 on your wii console, create a nand backup with bootmii, extract the ticket using nandextract and then copy it to your EmuNAND).