Right, and that's for a tablet. But right now we're talking about consoles.
Who says the conversation's limited? Digital distribution was happening on computers
well before the PS3/360/Wii came along, and why is it being on a tablet not applicable? Digital distribution is THE main avenue for iOS and Android, and these are some of the most often-used systems today.
And yeah, this is a rather big "what-if" scenario and all but the point I think AW is trying to make is that it could happen.
Wiiware, PSN titles, and 360 arcade games are most often digital-only... and the issue with not being able to copy and back them up is due to DRM. Remove the DRM, and suddenly digital-only titles can be freely backed up and moved around.
If the problem was digital distribution, then the issue would still happen as long as digital distribution was in the picture. However in the current situations you can leave digital distribution in the picture and the problem goes away due to the removal of DRM.
Simple Fucking Logic™ dictates that the problem is DRM, not digital distribution.
Maybe you should just learn to properly take care of discs. Number of discs I've had go bad on me (assuming the disc wasn't defective brand new out of the box)? Zero, and I've been playing disc based games since the TurboCD.
@[member='Minox_IX']
Some types of DRM on discs can cause them to fail earlier, especially ones that count on "faded tracks" or however it's referred to, where they're printed in a way that multiple reads are needed before certain data can be read off the disc, so a one-pass done for a copy won't get all the data. These sections are much more likely to fail totally before others since they're faded (shallow pits) to begin with. I tried looking up what DRM HoM&M3 uses, but given the relatively-early release date it's likely it was something custom, not adoption of a third-party technology (like securom and shit).
FYI. Harddrives and usb sticks are more prone to breaking than cartridges.
Depends on how shitty the design/manufacturing is. People's NES systems could stop reading carts as early as a few months into the life of the system, whereas I have a 40GB harddrive from my 98SE computer that still works.
I see people buying piece of shit dell laptops from walmart for $400 that break within a few months (I can't tell you how many laptops I work on that have missing keys or cracked hinges), while I know a guy that's been using a unibody macbook pro since they came out (almost four years ago), for work, daily, and he hasn't had a single hardware issue with it. Four years doesn't sound like much, but you might be surprised how many cheap laptops develop physical issues in less than 6 months.
And to compare game systems, the RROD and YLOD in early 360/PS3 models caused many people to be without a functional system, while other people still use their GBA in functional condition to this day.
Failures are often seen in computers because
people buy pieces of shit. People are incredibly prone to buy the cheapest, shittiest parts they can. You don't see this with game systems because it's not like you have your choice of 5 brand 3DS's where some are built well and others are shit for $50 less... with game systems there's a static baseline of quality to expect with each product. Not so with computers. Computers give people an opportunity to throw their money away on
shit, and it shows.
Think about how we act when people ask about flash carts and memory cards. If we see somebody here wanting to buy an R4iHyper King Mega cart that hasn't been updates in 2008 simply because it's $4 less than a good cart, do we let them? No, we tell them it's a bad idea and try to stop them from making a shitty purchase decision based on price alone. Same thing with MicroSD cards. If we see somebody about to buy a "32GB"
unbranded MicroSD from eBay for $5, do we let them?
Hell no! We tell them they're about to buy a piece of shit, and we educate them on what's what and point them at a decent product that will actually serve them well and not fail with normal use.
Now take those same people that are prone to buy shit because it's cheaper, and point them at the computer world with little to no
educated guidance, and you'll understand why so many computers and parts break so easily.
"OMG what do computers have to do with game systems" - Last I checked game systems used RAM and processors and flash storage and harddrives, too. If something's changed and they now run on pixie dust and cat farts, somebody please alert me.