Flycast's Switch core is now available from RetroArch's official buildbot

switch_istolethisimagefromm4xwlul.jpg

It's been teased, it took the scene by surprise and now it's finally here: Flycast's Switch core has just been added to RetroArch's official buildbot! In case it's the first time you hear about it, Flycast is a Sega Dreamcast and NAOMI emulator made by flyinghead which initially began as a reicast fork, then later would become known for being the first to run Windows CE-based games on Android. Flycast has seen a good number of developments recently: not only it received various performance improvements, but it became stable enough to merge its two separate libretro cores into one - which in turn marks another first on its own, as it's currently the only open-source Dreamcast emulator to offer WinCE support in its master branch. Right after this happened, Mats (a developer already known for working on Xash3D for the Switch) started to port the new unified core to Nintendo's latest console, and then @m4xw also stepped in to fix its 64-bit ARM dynamic recompiler & texture invalidation feature. Thanks to it, many games are completely playable and run at full speed!


Since then, some preliminary builds had been shared around both to give followers an idea of what to expect in the future and also to make up for some issues related to libretro's buildbot. However, you can now download Flycast's all-new Switch core right from RetroArch's built-in updater! All you need to do is to get into the Online Updater, then Core Updater and select "Sega - Dreamcast/NAOMI (Flycast)". The build should be stable enough to be fine for most users, but it still needs some code revisions which may impact performance or reliability. If you're a SX OS user, however, there are some bad news for you: the core is inadvertently incompatible with the aforementioned CFW, so it will not work until TX fixes the issue. Atmosphère is currently the only officially supported custom firmware.

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Last edited by RattletraPM,

lordelan

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Just to be clear (as I never really cared for Dreamcast that much) ... can I get Flycast from the core updater and will it run "Capcom vs. SNK 2" at full speed in default settings on the Switch?
 

Silent_Gunner

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Just to be clear (as I never really cared for Dreamcast that much) ... can I get Flycast from the core updater and will it run "Capcom vs. SNK 2" at full speed in default settings on the Switch?

It should. It's CVS1 and MVC2 out of the Capcom Vs. Fighters on DC that still aren't full speed...at least as of the last time I did anything with my hacked Switch since half a year ago at this point.
 
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lordelan

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It should. It's CVS1 and MVC2 out of the Capcom Vs. Fighters on DC that still aren't full speed...at least as of the last time I did anything with my hacked Switch since half a year ago at this point.
Indeed, it's working perfectly fine on Atmosphère and even SX OS. I'm pretty happy now since I consider this to be one of the freakin' best fighting games to be (somehow) available on the Switch.
I just wish it had an english translation patch for some of the menu texts (the DC version only exists in japanese). But anyway, it's a fantastic game.
 
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Ligeia

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While Dreamcast games work for me, Naomi games never launch, any idea why please ? I keep the files as standard MAME zip files.

I checked my Samurai Shodown VI rom and the content seems to match to latest version :
"ax2901p01.fmem1"
"ax2901m01.mrom1"
"ax2902m01.mrom2"
"ax2903m01.mrom3"
"ax2904m01.mrom4"
"ax2905m01.mrom5"
"ax2906m01.mrom6"
"ax2907m01.mrom7"
 
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FanNintendo

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While Dreamcast games work for me, Naomi games never launch, any idea why please ? I keep the files as standard MAME zip files.

I checked my Samurai Shodown VI rom and the content seems to match to latest version :
"ax2901p01.fmem1"
"ax2901m01.mrom1"
"ax2902m01.mrom2"
"ax2903m01.mrom3"
"ax2904m01.mrom4"
"ax2905m01.mrom5"
"ax2906m01.mrom6"
"ax2907m01.mrom7"
its on atomsiwave rom, check your bios for Naomi, Naomi 2 and Atomsiwave if your missing
 
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