Games with OP optional late/postgame bosses

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I finished Naruto: Ultimate Ninja Storm 3 Full Burst. Madara was a weak piece of shit, didn't have to concentrate (much) to beat him. Kabuto took days to defeat. My strategy to defeating him was to keep a safe distance and hit him with fireballs and Amaterasu. I wouldn't attack him at close range because if he hits me I need to substitute out. These substitutes are best saved because he enters periods of temporary invincibility where he launches some powerful and difficult to avoid attacks. He's caused many players a lot of trouble.

So what games have really tested your skills with optional bosses?

 

Laghum

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Metroid Other M has a really hard boss after the main game. I probably needed four or five tries for it. Was challenging, but not unbeatable.


In Xenoblade Chronicles (the first one for the Wii/now N3DS) there are several optional superbosses >lvl 100. Although I love that game, I've never been able to beat those :unsure:
 

slaphappygamer

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Final Fantasy VII. I remember there was a boss toward the end that was hard af to defeat. Also, I believe that there were other bosses that gave you special materia and/or weapons. One of the best games EVAR!!!
 

The Real Jdbye

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Final Fantasy VII has some pretty hard optional bosses.
But FFX takes the cake. There's a ton of optional bosses that I can't beat even with every character's sphere grid maxed out (not filled in all the blank spaces though)

Edit: Also, can't forget about this fucking guy:
HMokJg8.png
 
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the_randomizer

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Final Fantasy VIII, Ultima Weapon. A fun boss, but you can make him a pushover if you use Squall's limit break a few times :creep:



What makes him so annoying though, is his light beam attack, so have Revive with you.
 
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medoli900

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Jevil in Delta Rune. While not as hard as Sans, he's still a league of his own.

The one that I really can't deal with is the giant Cactuar in FF XIII. That thing is freaking OP.
 

Catastrophic

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Can't say "hard optional bosses" without mentioning Kingdom Hearts. I spent a good deal trying to beat Sephiroth as a kid or beating all of the data battles in Kingdom Hearts II. :P

Jevil in Delta Rune. While not as hard as Sans, he's still a league of his own.

The one that I really can't deal with is the giant Cactuar in FF XIII. That thing is freaking OP.
I found Jevil not that hard actually. You'll die a couple of times trying to figure out his patterns but you'll be done with him in a jiffy.

As for turn based RPG superbosses, I hate them. Most of them have more to do with grinding than skill.
 

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