I play handheld as well I have just not seen favorable results in any of the the games with handheld clocks at least not at 100% resolutionI set lowest because I want smooth performance in handheld, so I'm talking about 1785/460/1600
Not sure about the Switch version, but the PEASOUP code puts fog back in the pc versionProbably performance will enhance as soon as the fog is reimplemented?
Depends if mod will cut out objects that cannot be seenProbably performance will enhance as soon as the fog is reimplemented?
You didn't even try to search...Ooooh you should make this for the other 2 games as well that would be awesome!
You must love having a modded switchJust signed up to say this is very impressive. I'm a complete noob and didn't even know you could mod games on the switch. Game actually looks decent now. Resolution looks fairly crisp to me unlike before. I just don't understand why Grove Street lowered resolution to such an extent. It's Completely unnecessary.
Anyway, I really hope you're a game designer or something cause you got skills. Thanks again.
Its crazy how some mods just work by copy into a simple mod folder i have good rain no outline mod gta online movement for saDefinitely
Yeah it's weird even at lowest settings for everything, this seems very demanding? Am I missing something?
I may be crazy, but it almost seems to run even worse?The unfortunate byproduct of a game studio just exporting the default cross-platform optimizations on UE4 and calling it a day without bothering to tweak it on a per-system basis. It seems like no matter the modifications, there'll always be nagging stutter/performance issues because of how the game was ported, unless the devs take time to fix it.
On switch ?Its crazy how some mods just work by copy into a simple mod folder i have good rain no outline mod gta online movement for sa
Also like high quality gun shot sounds but for some reason it doesn't work so not everything works haha