Emulation How to get NesDs and/or Snemul-Ds to autodisplay the full screen?

OrangeJuiceKitten

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The emulators, when you boot it up, it cuts part of the display to make it pixel perfect, so I have to manually shrink the display (vertically), so all the vertical pixels are in the screen.
 

Pk11

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The SNES is higher resolution than the DS, 256×224 vs 256×192, so a pixel perfect display is simply not possible vertically, horizontally it might be a perfect fit but I'm not 100% sure how SNEmulDS handles that

Edit: wait I misread you're asking specifically the default setting my bad, have you tried editing the ini/cfg files?
 

ryba

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Yeah. If you're on DS, check Snemul.cfg in your root directory
it's on the top of the config file:
(If you're on DSi file system, well.. there are problems...)

# Scaling modes:
# 0 : not scaled, the graphics are displayed without change, but the DS screen
# is too small to display all SNES screen. So a part of the screen is lost (see
# BG3SQuis and YScroll for workarounds).
#
# 2 : full-screen scaled, the SNES screen is displayed entirely onto the DS screen.
# The backgrounds uses a pseudo bi-linear filtering to squish the graphics.
# Sprites are squished without filtering. Some pixels are lot.
#
# 1 : half scaled mode doesn't scale as much as full-screen does, so the top and bottom
# ranges of the screen are not displayed and sprites are not squished.
Scaled = 2
 

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