I browsing through some old topics, and came across a topic which included a tutorial to convert videos to into a Mobiclip format : https://gbatemp.net/threads/how-to-convert-video-to-mods-for-nintendo-ds.602653/
My question is how you would implement the MODS video file in a homebrew project? I'm thinking that it would involve some type of parsing in order to be able to read the file, but beyond that, I'm kind of lost.
My question is how you would implement the MODS video file in a homebrew project? I'm thinking that it would involve some type of parsing in order to be able to read the file, but beyond that, I'm kind of lost.