I see. I do have access to pretty much all of the games files
but the the file that glues everything together (foresta.map) seems to
contain names of other file names that I cannot access.
Files that have easy to understand extensions like .txt and .object
I assume that these files are in the .bin files that I have found.
Also, shouldn't .bin files be accompanied by .cue files?
Animal Crossing does not contain any .cue files that I
know of.
The other posts on this thread that talked about powerpc and IDA
are helping me a lot. :3
--------------------- MERGED ---------------------------
True, this game was originally on the N64 BUT
it was technically made with a mainstream
engine (or at least mainstream to the Nintendo
Developer community).
I also would like to note that the N64 version of
Animal Crossing has a translation hack. So that
means that the N64 version appears to be hackable.
Maybe I could find a list of programs used to reverse
engineer the N64 version and then find similar programs
that are made for the GC version.
but the the file that glues everything together (foresta.map) seems to
contain names of other file names that I cannot access.
Files that have easy to understand extensions like .txt and .object
I assume that these files are in the .bin files that I have found.
Also, shouldn't .bin files be accompanied by .cue files?
Animal Crossing does not contain any .cue files that I
know of.
The other posts on this thread that talked about powerpc and IDA
are helping me a lot. :3
--------------------- MERGED ---------------------------
Considering the game was originally on the Nintendo 64, there's probably a lot of hacky, low-level stuff going on, even more so when they ported it over to the GameCube. The game is not using a commercial mainstream game engine. It could even be running some kind of custom dynamic recompiler written specifically for the game for all I know, which would make reversing it even more difficult.
True, this game was originally on the N64 BUT
it was technically made with a mainstream
engine (or at least mainstream to the Nintendo
Developer community).
I also would like to note that the N64 version of
Animal Crossing has a translation hack. So that
means that the N64 version appears to be hackable.
Maybe I could find a list of programs used to reverse
engineer the N64 version and then find similar programs
that are made for the GC version.