With some over clock yes, and it runs beautifully.Has Pokemon Platin already Fullspeed?
I have even tried some platinum hacks and they all run perfectly.
With some over clock yes, and it runs beautifully.Has Pokemon Platin already Fullspeed?
can someone make a forwarder for MelonDS that works with 19.1 Atmosphere?
i'd really appreciate it.
Thanks for that! Do you mind link me a tutorial for doing a forwarder? I tried some but atmosphere crashed everytime.
I'm trying to do a forwarder for MelonDS (don't need now, thanks) and mGBA.
forwarders are not supported, please don't use them.
Just a quick bump for this (if I can do that).Is there any way I can change the screen gap to a custom value?
It seems the default values (0, 8, 36, 64) etc are either too small or too big to support many of the games I have. This is very important for games that have images or operate with both screens that account for the gap. It's quite jarring otherwise.
Otherwise fantastic work! The emulator runs perfectly with no hiccups whatsoever. It's great!
Bump. Sorry for the persistency. Can this be done?Is there any way I can change the screen gap to a custom value?
It seems the default values (0, 8, 36, 64) etc are either too small or too big to support many of the games I have. This is very important for games that have images or operate with both screens that account for the gap. It's quite jarring otherwise.
Otherwise fantastic work! The emulator runs perfectly with no hiccups whatsoever. It's great!
Well the reason this port is the fastest is because it has some optimisations I made which are only included here, though they can have their own issues which most of the time can be resolved though. The transparency issue lies likely in the neon gpu2d renderer which will be replacement by the next update anyway, so chances are high this bug might disappear (while new ones arrive. Exciting!).With fully overclocked CPU (2.397 GHz) Mariko Switch (Atmosphere 0.19.3 / HOS 12.0.2), the game 'Golden Sun: Dark Dawn' would be playable in full speed - judging from the smoothness of its 3D intro. Unfortunately, just after the intro, lower screen goes almost black and some text artifacts are visible instead.
What strikes me as strange is that both the above problem and the transparency issues with other games (reported a while back) happen only in this fork of melonDS - in RetroArch melonDS the game works flawlessly (but far slower, so no fullspeed in Golden Sun ) and also - for other games - the transparencies don't disappear.
no need to repeat yourself, I read every post in this thread. Most games use one of the provided values, so I won't change this to a fiddly free form input. Can you tell me the game and maybe which value would be good for it, so I can add it?Bump. Sorry for the persistency. Can this be done?
no need to repeat yourself, I read every post in this thread. Most games use one of the provided values, so I won't change this to a fiddly free form input. Can you tell me the game and maybe which value would be good for it, so I can add it?
16px seems to be a good value for it DQ5.The main game I'm referring to is DQ5, which relies heavily on the duel screen split. I've attached the examples bellow. I'm not sure of the specific value, but it's between the already present 8xp and 64xp values. Some of the sonic rush series and sonic colors DS also have similar issues, except are stuck between the 90xp and 64xp gaps respectively.
known issue always be sure to check out the bug tracker on Github https://github.com/Arisotura/melonDS/issues/359And while I have your attention, I also tried playing sonic chronicles and the world ends with you, and they crashed after playing certain video files. Have you heard of those bugs?
cheats are supported by melonDS though they aren't integrated into the interface yet. Can't say anything about the libretro core.
https://gbatemp.net/download/dsatm.31528/Is there a way to input them manually then?
I would love to use the widescreen cheats.
do you use the album to access the hbmenu?And I've created a melonds folder in my switch folder with bios7.bin, bios9.bin, firmware.bin, melonDS.nro and romlist.bin. I made a ROMS folder in the switch folder. Whenever I open up melonds in the hbmenu, press Browse, and try to access my ROMS, I get this error: "The software was closed because an error occurred." What am I doing wrong?