...except that those games aren't actually ran from SD card. They're copied to the NAND first.Um no. Downloading retail games would NOT require larger amount of NAND space. The game could be sent directly to the USB drive just like how WiiWare games can be sent directly to the SD card.
Yeah, about those games...taken a look at the new wii games lineup this year?As for Ouya/Wii competition, it's not about the openness of the console but about the games and making budget games for people who don't have the funds to or just don't care to go high end.
I'd just +1 Puppy_Washer's reply, but there is one thing I disagree with:
"- Legal USB loading for the Wii would require a huge amount of development from Nintendo for very, very, very little gain."
There isn't "very, very, very little gain". There simply is none. There is no market for it. Not even remotely. What you're suggesting is a money sink. And instead of understanding that simple message from Puppy's post, you go around dodging the issue with faulty arguments.
It's really that simple: nintendo can't make money off of it. (The ouya probably neither, but that's not the issue here)