Translation Mugen No Frontier Exceed : Super Robot Taisen Og Saga - Open Translation

madmazda86

Active Member
Newcomer
Joined
Nov 17, 2017
Messages
44
Trophies
0
Age
37
XP
228
Country
United Kingdom
Hello, first I'd like to thank you guys a lot. Considering I had first started playing this game around 7 years ago with only the menu translation. ; ;

Second, I noticed a small part you guys forgot to translate. The window that activates the conveyor belt thing in Varna Street, it's still in Japanese. :x

--------------------- MERGED ---------------------------

I've also noticed up to now (Past first time fighting Anne), that sometimes, the portrait of those in the assist boxes, in the lower part of the dual screen, sometimes disappear. The characters assigned to assist can still be used as normal though. And it's fixed after a reset. Might be just visual. =/ I'll test that further should I find more.

Thanks for these pickups! At some unspecified point in future we will produce an updated patch. I am compiling issues such as these into a list to address.
 

RyuukenZenkou

Active Member
Newcomer
Joined
Aug 8, 2018
Messages
29
Trophies
0
Age
31
XP
176
Country
Chile
File extraction for the patch has begun :) Now even the team have to sit tight and wait! Stay tuned...
Surely I'll do.

--------------------- MERGED ---------------------------

Just chiming in and giving my vote of confidence and support to the translation team. Continue the good work please, we appreciate all of it :)

BTW, do you need to play Endless Frontier before this game? I haven't played the that one (and I know it has a US release). One of my low-key favorite hobbies is playing fully fan translated games so this one seems next on my list. Though if it turns out I need to play EF first then this will be placed on the backburner lol.
I suggest you to play the first one.

--------------------- MERGED ---------------------------

Just a reminder to post any feedback, issues or bugs here:

https://gbatemp.net/threads/release...s-frontier-exceed-artema-translations.550014/

Mods, perhaps it might be easiest to close this thread to new replies?
Ok. Time has come. Gonna beta test this baby.
 

Krikke

Active Member
Newcomer
Joined
Dec 24, 2017
Messages
30
Trophies
0
Age
36
XP
702
Country
Belgium
to the whole team

a heartfelt and warm THANK YOU!
you guys are awesomeness incarnate. i don't even care about a few possible forgotten pieces, you guys put work in this and i'll be damned if don't enjoy it.
thank you for the time and effort put into this, it's nothing short of a miracle ^^
 

RedL

Well-Known Member
Member
Joined
Aug 5, 2018
Messages
112
Trophies
0
Age
36
XP
712
Country
France
RedL that's actually an important question.

I mean, if its not a "standard" xdelta patch, what will we need to do to patch it? A translation patch is great, but if it uses a non-standard method, we'll need to know it so we don't run into 1,742 posts about someone patching it the wrong way. Which would be a headache the translation team does NOT need.
That and "This comes with a specific tool that only works on Windows".... T_T
 

PhilippeAlaurent

Active Member
Newcomer
Joined
Jan 15, 2012
Messages
35
Trophies
1
XP
114
Welp, I've completed my first playthrough already. Minus some minor typos and some untranslated spots, the game is a great deal more playable and enjoyable than anything I've played before. :x Even the random BGM function works in NG+, which makes some battles pretty fun, as the music changes even for overdrives. X)
 
  • Like
Reactions: madmazda86

massproducedthing

New Member
Newbie
Joined
Oct 22, 2019
Messages
1
Trophies
0
Age
33
XP
53
Country
Indonesia
I cant get past valerianella tower.. after fight with pete pain and ride the elevator the event where I should fight lok eye didnt happen.. so im stuck in here.. anyone can give me help??
It is a glicth?? Because I have played the game before in japanese
 
Last edited by massproducedthing,

TheQuestioneer

New Member
Newbie
Joined
Jul 23, 2019
Messages
3
Trophies
0
Age
20
XP
51
Country
Philippines
I have one question.

Are there any new things available on Post-Game (Or. When you finish the game once) besides the BGM Soundtrack (The best reward)?
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • S @ salazarcosplay:
    and also ahve the option to play as a human
  • S @ salazarcosplay:
    or set it up that when you get injured past a certain point they have to replace your human parts with cybernetics
  • Xdqwerty @ Xdqwerty:
    i have a placeholder enemy sprite i made
  • S @ salazarcosplay:
    or have it that you don't know you are a cyborg, robot, and you find out and have a existential crisis
  • S @ salazarcosplay:
    or have it start in the virtual world and you are an ai that gained sentience
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
  • S @ salazarcosplay:
    or like terminatior
  • S @ salazarcosplay:
    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
    Xdqwerty @ Xdqwerty: and nope the number still doesnt change