nds-bootstrap loader: Run commercial NDS backups from an SD Card

nds-bootstrap:

Thanks to the work of ahezard, Gericom, Apache, Robz8, _catcatcat, and shutterbug2000 and other contributors, we can now load NDS games from the SD card, without any flashcard/SLOT-1 card.

Don't expect high compatibility, but do expect many, many updates.

:arrow: Compatibility listing:
https://docs.google.com/spreadsheets/d/1LRTkXOUXraTMjg1eedz_f7b5jiuyMv2x6e_jY_nyHSc/edit#gid=0

:arrow: The official Discord server for nds-bootstrap:
https://discordapp.com/invite/7bxTQfZ

:arrow: The thread for the recommended loader (by Robz8):
https://gbatemp.net/threads/twloader-ctr-mode-nds-app.448375/

:arrow: SRLoader for softmodded DSis (by Robz8):
https://gbatemp.net/threads/srloader-nds-app-for-dsi.472200/

:arrow: If you're more of a forwarder person:
https://gbatemp.net/threads/nds-forwarder-cias-for-your-home-menu.426174/

:arrow: Link to the releases page:
https://github.com/ahezard/nds-bootstrap/releases

:arrow: Anti-Piracy patch list by Robz8
https://gbatemp.net/threads/ap-patch-preservation.477536/

Also, thank you to our testers:
Historian
JoshuaDoes
thejsa
Alerdy
PokeAcer


Also, a video thanks to Robz8:


And another thanks to Alerdy:
 
Last edited by shutterbug2000,

TheArcadeStriker

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TheArcadeStriker

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does the future updater just update it to the latest released build, or does it update it with the most recent commit?
TWLoader currently can do both.

--------------------- MERGED ---------------------------

It seems that nope. Tried Mr Driller (which is a pretty light game), and it stays in a white screen (didn't use console debug though). Will test NDS_TGM to see if it works.

what the gefro galvh

This kinda breaks everything, seemingly commercial games don't run, and while it did before in 0.0.3 (Not in the official card releases), NDS_TGM stays in a white screen. Even in the card releases NDS_TGM showed some error or something.
In a nutshell: Games and Homebrew both kaput in a single shot. Kinda amusing though.
 

Dracari

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is this regarding the integration of DLDI &Card or was this about the release when extra wram was added to the bootloader?
 

TheArcadeStriker

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is this regarding the integration of DLDI &Card or was this about the release when extra wram was added to the bootloader?
Apparently the DLDI&Card. And I can confirm that with that, NOTHING works (like I said above).
EDIT: Opened issue in GitHub. I guess that should make it a bit more noticeable (and should get it fixed quicker).
 
Last edited by TheArcadeStriker, , Reason: GitHub issue opened.

Dracari

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Apparently the DLDI&Card. And I can confirm that with that, NOTHING works (like I said above).
the most recent build i can give for between it breaking and potentially still working is this, (WRAM expansion)
(i was planning to see how this fared nbut noticed updates on github to @Robz8 's TWLoader and havent been able to get it to compile libs i nee dto compile twloader itself (i stick at "checking for suffix of native executables..." when trying to compile 3dsportlibs)
 

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Aliceloveszubats

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TimX24968B

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No. Turn on auto-download TWLoader, relaunch TWLoader, and then use what you install CIAs, and install TWLoader.cia at "sdmc:/_nds/twloader/cia".
will do. thanks.

Edit: how long does it take typically?

--------------------- MERGED ---------------------------

install both?
 
Last edited by TimX24968B,

XRaTiX

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Can anyone test this build? https://www.dropbox.com/s/m3jmxhr4b5tn1yi/bootstrap-card.nds?dl=1
Roms aren't running for me, not even a white screen is appearing. Make sure Console output is set to "On (Debug)" in TWLoader.
Also, make a copy of the .nds file, and call it "bootstrap-dldi.nds".

I installed the lasted commit via twloader(its the same commit so) and Mario 64 ds doesn't load.
So it's something with the commit that it's broken maybe.
 

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