Homebrew COMPLETED NRO Asset Editor

Proto-Propski

Legally Weird!
Member
Joined
Apr 29, 2018
Messages
266
Trophies
0
Age
25
Location
Boulevard of Broken Meme's
XP
768
Country
United Kingdom
I'm running into an issue trying to edit LaiNes, I wanted to add an Image to clean up my Homebrew Menu, but whenever I load LaiNes into the Asset editor it seems to screw up the UI, anyway around this?

ScreenShot_20180524062319.png
 

vgmoose

Well-Known Member
OP
Member
Joined
Jan 31, 2016
Messages
361
Trophies
1
Website
github.com
XP
3,081
Country
United States
I'm running into an issue trying to edit LaiNes, I wanted to add an Image to clean up my Homebrew Menu, but whenever I load LaiNes into the Asset editor it seems to screw up the UI, anyway around this?
Yeah that's doing my head in too. It must be a non-standard format or something.

Here's a fix for this. Right now it's just cropping and forcing it to 256x256 icons since that's what hbmenu recommends. An NRO could have larger dimensions than that however, so ideally being able to choose the size is probably best in the future.
 

CatmanFan

Anxious and regretful
Member
Joined
Aug 14, 2016
Messages
1,963
Trophies
0
Website
www.youtube.com
XP
2,607
Country
Morocco
Some NROs won't allow editing; for example, the Genesis Plus GX LibNX RetroArch core, or the latest Beetle-PSX core. This happens even when I use the 256-forced-version.
This is what I get from the console:
Exception in Tkinter callback
Traceback (most recent call last):
File "tkinter\__init__.py", line 1699, in __call__
File "maker.py", line 218, in browse
File "site-packages\PIL\Image.py", line 2585, in open
OSError: cannot identify image file <_io.BytesIO object at 0x028F3750>
 

HenryBaby

Member
Newcomer
Joined
Jan 21, 2022
Messages
7
Trophies
0
Age
39
XP
60
Country
Sweden
For anyone interested, here is my piggy-backed fork of this OCD soothing tool <3

I made this because I have issues, and sometimes I reaaaaaaaaaaally dislike clutter. It's totally useless and a waste of time, because a tool should ideally save you some time. This just creates more work, even if it optimises that work.

Anyway. I wanted to change version numbering in some OVL files as well, because I like my Tesla Overlay Menu clean and tidy: https://github.com/HenryBaby/nro-ovl-asset-editor
 

vgmoose

Well-Known Member
OP
Member
Joined
Jan 31, 2016
Messages
361
Trophies
1
Website
github.com
XP
3,081
Country
United States
Looks good to me! I also like that you used QT instead of tkinter because if one UI doesn't work on an OS, then users can try the other one.

Also totally agree, organization is so important for this kind of stuff! Even if it's technically more work, at least it's also self-satisfying.
 

HenryBaby

Member
Newcomer
Joined
Jan 21, 2022
Messages
7
Trophies
0
Age
39
XP
60
Country
Sweden
Looks good to me! I also like that you used QT instead of tkinter because if one UI doesn't work on an OS, then users can try the other one.

Also totally agree, organization is so important for this kind of stuff! Even if it's technically more work, at least it's also self-satisfying.
That last part is sooo true!

Also, I'm fairly new to all of this. I hope I was clear with where all the credit goes and all that jazz. Please let me know if I should clarify stuff in any way on the Github page and I'll make the changes. Much love!
 
  • Like
Reactions: lordelan

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    BakerMan @ BakerMan: now i'm not gay, but hear me out