- Joined
- Jun 26, 2019
- Messages
- 1,285
- Trophies
- 1
- Age
- 22
- Location
- 米国
- Website
- xn--rck9c.xn--tckwe
- XP
- 3,912
- Country
Those are hardware limitations, as it says they probably won't be fixedCode:Hardware Limitations open_agb_firm using the 3DS's built-in GBA hardware. Unfortunately, this comes with limitations compared to GBA emulators. This is a list of limitations we can't solve in software or are very hard to work around. 32 MiB (>256 Mbit) games and homebrew. Games with extra hardware built into the cartridge (except real-time clocks). Patches are required. Proper save autodetection (can't find save type during gameplay). 32 KiB (>256 Kbit) SRAM (homebrew games/emulators). Sound has lots of aliasing issues. No known workaround (hardware bug).
This is all working perfect now or still broke?