Hacking WIP PegaSwitch - A webkit exploit with support for JOP and function calling

ehnoah

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It is nice but Useless. Who tf really need Emulators and such... :)

Well guess I just sell the switch on arival for double price xD

We do not, in any form, support piracy; our hacks allow for running and developing homebrew software applications, and will not enable you to circumvent protections to permit piracy or the playing of illegitimately-obtained software.
 
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rikumax25!

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It is nice but Useless. Who tf really need Emulators and such... :)

Well guess I just sell the switch on arival for double price xD

We do not, in any form, support piracy; our hacks allow for running and developing homebrew software applications, and will not enable you to circumvent protections to permit piracy or the playing of illegitimately-obtained software.
So can i play my own dumded snes carts? :tpi:
 
D

Dork

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honestly this was a bad idea to publicly reveal their exploit so early, especially since its not a client exploit.
 

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    sleeping with uremum
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    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
    Sicklyboy @ Sicklyboy: I'm not familiar with the technicalities of the differences between the two versions, but I'm...