Heh, thank you! Yeah, I'm trying to get both Cynthia and Steven to play a fairly large role in this. Cynthia was initially only encountered by the Sinjoh Ruins event, so she definitely makes a much bigger appearance now.
The evolution items could probably be better since they're just palette swaps, but adding new item sprites looks like a nightmare with how weirdly the image is arranged in the .rgcn files. ;-;
I'm adding in quite a few trainers from DP. There's a slight hitch that their encounter music defaults to the youngster (kind of like a problem you were having, no?) but I might just leave that fix for another version. The DP trainer thing was inspired by your Deluxe hack actually, with its Picnicker sprites and whatnot. I don't know how many pop culture references I can fit in without getting bored of text editing, though =p
Yeah, it's in trpoke. HGSS have it on like the last two bytes of each Pokémon (although the second byte always has some odd effects, so the first one is better for stuff.)
(P.S: Feel free to just call me Dray rather than Drayano. In fact, I'd prefer it!)
About the Youngster Trainer Encounter Music - it might be easier to fix in HG/SS, actually. I'm not sure. Anyway, the data for it should be on arm9.bin. In B/W, though, arm9.bin is compressed, so that could be the case with HG/SS's arm9.bin, too... Not sure. Anyway, in that arm9.bin file, you might be able to find hex data stored like this: 02 00 5A 04 (with 02 00 being the Trainer Class number, 02 00 is the Youngster in B/W, and 5A 04 being the Encounter music,
also see this). It doesn't work in B/W that easily because arm9.bin somehow breaks when I try to recompress it.. That's such a pity because it would be really cool if it actually worked. I still have hope that it could work in HG/SS though. If you want, I could take a look at it when I finally have time, i.e. in about two weeks.
Also, the trpoke finding is cool. I'm always wondering what these unknown bytes in B/W could be.. But Seals are not available in B/W anymore, so it must be something else.
I also love your new item's names.. Very creative. Too bad I lack a good English vocabulary since English is not my native language (at all). Edit: I just found out that ''aubade'' and ''serenade'' are the same words in my language, heheh. I of course know what a serenade is but I have never known that ''the morning / evening thing'' had so much to do with it. Great names!
Can't wait to see your SG/SS games finished, Dray