You should have 0343FC04 in the form codes not 0343FBB4. Whomever updated that code version you are using used a slightly bad spot for code cave and it needed to be shifted to allow the rest of the code cave codes to be updated.
In the codes in the main file just copy and edit out the ones you want so you can add your other mons or items you need but using the correct offset here.
some encounter codes do work, ditto , litten. but you have to combine them with the encounter code, and level 100 code otherwise you get either bad egg or invisible lvl 0 encouters that will crash the game, just fyi litten and ditto are the only 2 i have got to work so far.
some encounter codes do work, ditto , litten. but you have to combine them with the encounter code, and level 100 code otherwise you get either bad egg or invisible lvl 0 encouters that will crash the game, just fyi litten and ditto are the only 2 i have got to work so far.
I am having the same issue but didnt know about the level 100 needing to be on. If you are able to figure it out, can you post the correct codes please?
Hello, can someone make a code to change the value to 999 the times you've done the BBQ quests? I tried to search with edizion but no luck(no results appear after search), please.
i used the ditto code from the main post + the old resources file 2.0.2 encounters.
changing the last 2 or three digits to match the pokemon i want, and the encounter codes work as expected.
i think anyone not getting the encounter codes to work are just people that dont really understand how to use the encounter code properly. i used it, along with someone's post in this thread to find the values for the pokemon missing from scarlet (violet exclusives) and caught all the version exclusives. now i can play the game "naturally without worrying about encounter codes for now).
i used the ditto code from the main post + the old resources file 2.0.2 encounters.
changing the last 2 or three digits to match the pokemon i want, and the encounter codes work as expected.
i think anyone not getting the encounter codes to work are just people that dont really understand how to use the encounter code properly. i used it, along with someone's post in this thread to find the values for the pokemon missing from scarlet (violet exclusives) and caught all the version exclusives. now i can play the game "naturally without worrying about encounter codes for now).
Used the encounter codes and it works except for the hex for Iron Leaves and Walking Wake, which gives me Annhilape and Clodsire instead for some reason. Does anyone have working codes/hex numbers for them? These are the ones I'm using
if my previous message was too cryptic (which i did on purpose as i didnt want to repeat known information, but ill make it a little simpler for those that are newer or are not too familiar with hexedit/code.
the ScVi.zip and Resources.zip can be obtained from the first post.
in the scvi zip, go to the latest code file, in my example it would be scarlet: C01884F294C053C4.txt
in that file will have an example ditto code:
[Encounter Ditto]
08000000 0343FC04 00000000 00000084
to change that to work with another pokemon, just focus on the last two section: "00000000 00000084"
those values dont seem to change between updates so you can now look at the resources.zip for: the latest file which happens to be this: 2.0.2 Pokemon SVEncounters (completed all 1012) NOT INCLUDING DLC.txt (there might be other resources that have more update to date codes so be sure to scan through this entire thread as people have posted other codes that you can get the values you need from).
in that resource file lets say we want: walking wake, search for it,
Used the encounter codes and it works except for the hex for Iron Leaves and Walking Wake, which gives me Annhilape and Clodsire instead for some reason. Does anyone have working codes/hex numbers for them? These are the ones I'm using
i ran into the same thing, use the codes from the resource files instead of that post, i think that person made a mistake:
[980 Pokemon Walking Wake]
08000000 0343FC04 00000000 000003D4
[987 Pokemon Iron Leaves]
08000000 0343FC04 00000000 000003DB
if my previous message was too cryptic (which i did on purpose as i didnt want to repeat known information, but ill make it a little simpler for those that are newer or are not too familiar with hexedit/code.
the ScVi.zip and Resources.zip can be obtained from the first post.
in the scvi zip, go to the latest code file, in my example it would be scarlet: C01884F294C053C4.txt
in that file will have an example ditto code:
[Encounter Ditto]
08000000 0343FC04 00000000 00000084
to change that to work with another pokemon, just focus on the last two section: "00000000 00000084"
those values dont seem to change between updates so you can now look at the resources.zip for: the latest file which happens to be this: 2.0.2 Pokemon SVEncounters (completed all 1012) NOT INCLUDING DLC.txt (there might be other resources that have more update to date codes so be sure to scan through this entire thread as people have posted other codes that you can get the values you need from).
in that resource file lets say we want: walking wake, search for it,
now just take the part from the ending and merge it with the ditto code to get this:
08000000 0343FC04 00000000 000003D4
this is the code we want to use to get walking wake.
now how do you actually use this code?
in game, turn on the following TWO codes:
[Encounter Mod On (v3.0.0)]
and your new encounter walking wake code you just made.
then keep moving to a new area to get new people to spawn. all the pokemon spawning should be walking wake at level 1.
this is the basic version of this code. there are more things you can enable to change the level, item held, IVs, etc..
Post automatically merged:
i ran into the same thing, use the codes from the resource files instead of that post, i think that person made a mistake:
[980 Pokemon Walking Wake]
08000000 0343FC04 00000000 000003D4
[987 Pokemon Iron Leaves]
08000000 0343FC04 00000000 000003DB
Thanks for pointing that out, the resources codes works perfectly. For other people looking for DLC hex numbers, that person's list does work for DLC pokemon including the 3.0 update ones, or at least the violet exclusives I tried.
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