Just don't use them onlineWill you get banned if you use cheats in mk8 ? (not gonna do it.... just wanna know)
I still don't like "needle in a haystack" approaches so I might not even bother. I like results quickly and not waste days on one thing. That's just horribleA method I used for GoldenEye Wii to find ASM addresses was once you found an address you want to find the instruction for, look around that area for a pointer that points to a memory region which has a lot of ASM pointers (for GEWii it was 805X).
Once you find that memory region that the pointer pointed to, search directly in front or behind it for ASM pointers (usually there should be some within 4-8 bytes). When you find one, jump to it and begin searching for the instruction.
Still a bit of 'needle in a haystack' work but at least you're much, much closer to finding the instruction.
...probably badly explained but tried my best lol
You can search for the y-coordinate by jumping up and down. Or the y-speed which is similar but should be close to the coordinates in the memory.Is it a "moon jump" feature available in SUper Mario 3D World ? If not any hint on how to achieve it ? @BullyWiiPlaza ?
1) Could be a good idea@BullyWiiPlaza thank you ! Just few more questions:
1) should i search for it near for example life values ?
2) in your experience that value is something between 0 and 255 or a greater value ?
I am asking that because tcpgeckodotnet is quite unstable and with 3D world it often hangs (I was still not able to connect with your new GJekcou tool; is it a new version available ?)
When it works well enough to be used@BullyWiiPlaza Hi! When will we see a Jgecko U with search function? And maybe a breakpoints, who knows?
Well, Have you figured out how from TCPgecko , trace out a RPX or elf function/whatever with IDA pro(like Thomas did)? If yes, can you make a video about it? If no then never mind.When it works well enough to be used
Not yet but I would make a video thenWell, Have you figured out how from TCPgecko , trace out a RPX or elf function/whatever with IDA pro(like Thomas did)? If yes, can you make a video about it? If no then never mind.
Super Mario 3D World [PAL/Disc] Green Stars [merlin555]
378D6B04 XXXXXXXX
00000007 = all 3 green Stars
00000001 = only 1. Star
00000002 = only 2. Star
00000006 = 2. & 3. Star
00000004 = only 3. Star
00000003 = 1. & 2. Star
0000001F = all 5 green stars
*Notes:
Go in the Level and POKE the address with your value of choise.
You see first no effect.
First you pick a green Star, that not yet is green.
Thats it!
Just finished a proper moon jump code for DKC, this has a lot more control then the zero gravity code. This was also the last code I was aiming for on dkc. Doubt I'll do anymore for this game