JRPG has too many votes.
If I had to pick one, I'd go with action/adventure.
GBAtemp has too many weeaboos.
I couldn't find SHMUP on the poll, so I went with other. I'd like to believe SHMUPS is the purist form of gaming aside maybe platformers. They test your reflexes, focus, endurance, memory and hand-eye coordination to the limits. Others may feel different, but to each his own.
I don't mean CoD, Buttfield, Gears and etc, I'm talking about Contra, Gradius, Raiden, Dodonpachi and etc.
jRPGs and wRPGs aren't actual genres.
The only difference between the two is the country of where the game was developed, not mechanics.
Yes, I know the pattern in jRPGs and wRPGs, but again this doesn't make the two genres real.They differ significantly. WRPGs tend to be open-world and allow for more player-choice than JRPGs. WRPGs are usually real-time and often emphasizes immersion. JRPGs tend to be more linear and story-driven. They tend to be turn-based and push players into an already-established role.
Etrian Odyssey, Class of Heroes, the modern Japanese Wizardry games, and many other jRPGs who payed homage to first person dungeon crawlers which became a hit in Japan such as Wizardry.I personally prefer WRPGs. I haven't played a single JRPG which couldn't have been simulated by an Excel spreadsheet, some grid paper, and a scientific calculator.
Etrian Odyssey, Class of Heroes, the modern Japanese Wizardry games, and many other jRPGs who payed homage to first person dungeon crawlers which became a hit in Japan such as Wizardry.
Still not a genre.
Oh, I read the question wrong.Those games are still turn-based or pseudo-turn-based, meaning that they still can be simulated by Excel, paper, and calculator. Sure, you can't simulate the 3D visuals, but the gameplay is more-or-less still turn based. And um... Wizardry is not a JRPG. It's developed by a North American studio, Sir-Tech.
You know that western developers also made first-person dungeon cralwers first years before the eastern/Japanese did ? And that they were grid-based just like the Etrian Odyssey series and people mapped out the games the same way you did.I personally prefer WRPGs. I haven't played a single JRPG which couldn't have been simulated by an Excel spreadsheet, some grid paper, and a scientific calculator.
first person shooters, third person shooters, are they a diferent genre? IMO its the same thing "shooters" and some of them actually let you play with both cameras
why is there not a such thing as second person camera?
Those games are still turn-based or pseudo-turn-based, meaning that they still can be simulated by Excel, paper, and calculator. Sure, you can't simulate the 3D visuals, but the gameplay is more-or-less still turn based. And um... Wizardry is not a JRPG. It's developed by a North American studio, Sir-Tech.