Hi there, besides people having problems with the DLDI fat drivers and getting a hold of the pak (not wad) files, did anyone find any show-stopping bugs in the game?
I don't do a lot of varied level testing (I normally only do my thang on the same few levels) so I'd just like to know about any killer bugs that have been found... (I know that some levels give you a message like MAX_MOD_KNOWN when you start them)
In case you still can't figure out your pak files, get a hold of ANY version of the pak files (shareware, commercial, and any platform should do) and put those one or two files in a directory named id1 in the root of your card. Put the binary in the root of your card (not in id1).
From what people have been telling me, it runs on most hardware but the one that I hear most about is the DSLink, which no-one has working. I developed this port on the GBAMP (CF), Supercard SD (mini-SD) and M3 Simply (aka the R4) so I can confirm they run fine.
However, as not all cards are made equal, I've heard that people have better luck using the Moonshell DLDI drivers for some cards, so have a hunt around for them :-)
Anyway, I'm *aiming* to have networking, 'CD' music, lighting and proper texturing in the next build, so stay tuned!
Oh and I'm not the same guy who did the first port of Quake - I only started this one in late October '06 :-D
Thanks for playing btw!