V0.2 (cia) crash if SD://roms/neogeopocket/ is empty
To test the emulator put a rom image in the 3ds SD in the folder roms/neogeopocket, and rename the rom in rom.ngc.
Image file?
Also what roms are working?
Tried v0.3 with Sonic Pocket Adventure, it ran very slow at the Sega logo. Crashed after a few seconds. (accessed through New 3DS+HBL)
Oh sorry, I recall reading somewhere that it was fullspeed :-(For the slow speed, it's normal, 3ds HW can't run piortable versions of the emulators at a good speed, only with a lot of customizations and optimizations to use 3ds low level API is possible to achieve something good.
OH MY GOD WAS ABOUT TIME.
Also only run the games in color? or also can run the games in black and white like the first model of NeoGeo Pocket?
Cool! so you can switch Color to B/W and viceversa? That's really cool!You can run them in B/W if the cart is compatible, or you'll have a warning (in B/W ) that the cart can't run on the old model, like on real HW.
In Auto mode the system will switch from B/W to color if the rom is not supported by the B/W model.
Maybe you want to ask @bubble2k16 for speedhack's tricks, he have done a lot in o3DS emulation.Released a new version with full menu. The emulator is completed but I'd like to make it run faster tweaking the core,
I could modify the core emulator to render in the internal framebuffer in RGB565 instead of RGB444 and use directly the SDL screen buffer as core framebuffer, This will save a lot of CPU power.
Another improvement would be doing the same with the audio buffer, a little more difficult but not impossible.
Let see if this will make the emulator run full speed at least on the N3ds.
Maybe you want to ask @bubble2k16 for speedhack's tricks, he have done a lot in o3DS emulation.
Try RetroArch using the Mednafen NeoPop core for *.ngc roms. I did a quick test play with Metal Slug - 1st Mission, SNK vs Capcom - The Match of the Millennium, and Sonic the Hedgehog - Pocket Adventure with no issues.This is looking fantastic! I'm just wondering if it would be possible, or at least not a complete pain in the a$$, for this to run as a .nds file for R4 cards on NDS/L/i? The current emulator, while functional, is not quite as thorough. Thanks for all of your hard work!
I believe you've linked to a 3DS-specific tool, yeah? My request is specific to the Nintendo DS, DS Lite, and DSi (NDS/L/i). Thanks for the quick response, though.