just change the ID of some crap armor into the password armor's ID.Does anyone know if it's possible to get the password gear again using this?
NVMWhats the button combo to launch it?
no there is not. it's not hard to dodge monsters/leave a bounty further behind while you kill monsters in the way to avoid it breaking, so there's really no point either.Quick question about Fantasy Life cheat.plg
Is there any code/cheat that allowing the character talk to "Bounty Clerk" everywhere ???..
You likely made a mistake in your editing and thus encountered bad data/a bad item format (like changing a weapon into a tool) that caused a crashNVM
Why does my DS say "hold the power button", and all that after i've finished editing
A further note: changing item type is not advised. Things will break. Only change weapons to other weapons and armor to other armor. Anything else will have either unexpected results (no effects/stat increase) or may even crash the game. The only semi-safe 'transmutation' is changing weapons/armor to a material item (like dragon scales, flowers, etc.), as only item ID and quantity are used on them.The first post includes a tutorial video. Use the item id list included with the download to find the values for the weapons/armor you want to edit.
I see it but I dont understand too much.The first post includes a tutorial video. Use the item id list included with the download to find the values for the weapons/armor you want to edit.
I saw it the another day... For that I did my question.A further note: changing item type is not advised. Things will break. Only change weapons to other weapons and armor to other armor. Anything else will have either unexpected results (no effects/stat increase) or may even crash the game. The only semi-safe 'transmutation' is changing weapons/armor to a material item (like dragon scales, flowers, etc.), as only item ID and quantity are used on them.
that's actually completely safe. food/consumable items are essentially glorified materials (or rather are identical to edible materials like honey/'raw' meat items/fish/etc.). Keep in mind the superior quality consumables have a different ID than the 'normal' versions - thus lack the need for the quality byte in their item format like material items do. Almost all of them are [relatively] easily obtained through crafting, at which point you can just set the quantity to 99 in storage. Using stat candies early (for DLC-enabled saves) would be the only potential exception.So it isn't safe to use the editor to get food items yet?